Working its way up from the back of the class: #15,954 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
30/ 100
F
Lost ground: down 6,325 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2
The first 48 hours of its last wipes
Thu 1 OctFri 18 SepTue 15 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 11:25 UTC28d ago
1
–
running
0
Fri 18 Sep, 23:48 UTC40d ago
1
halved by day 2
12.5 days
0
Tue 15 Sep, 09:31 UTC44d ago
1
✓ held half
3.6 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by MoonlitWolf. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 1.123.208.119:28015.
How dependable is MoonlitWolf, and is it online at the moment?
At this moment, MoonlitWolf is offline; the last time it was seen was 26 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is MoonlitWolf running?
The server MoonlitWolf is on Rust network protocol 2633 and build 165217 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does MoonlitWolf wipe, and how often?
No next wipe can be predicted for MoonlitWolf, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 28 days 1 hours have passed since this world was made.
What should you expect from wipe day on MoonlitWolf?
Across its recent wipes, the busiest moments averaged 1 players. 0 hours after the latest wipe began, the crowd hit its peak. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. In the other wipes it slipped under half by day 2.
Player numbers
Where does MoonlitWolf place in the wider field of Rust servers?
Over the last seven days, MoonlitWolf has #15,954 for player hours, in the top 70% of all ranked servers.
Is MoonlitWolf a busy server?
It has been 26 days 11 hours since MoonlitWolf was last seen, and it is offline right now.
Lists and filters
What is meant by the tags on MoonlitWolf?
gmrust (Game mode): Rust survival, played by the standard rules; mp6 (Max players): Its slot count is 6; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set are the tags MoonlitWolf publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does MoonlitWolf appear in the Rust Server Score lists and filters?
These Rust Server Score lists count MoonlitWolf among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
How is MoonlitWolf set up, and what rules does it keep?
You will find no gather rate in the name of MoonlitWolf. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on MoonlitWolf?
The game generates a procedural map for MoonlitWolf.
How to join
How do you get onto MoonlitWolf?
Enter client.connect 1.123.208.119:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp6,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp6
Max playersIts slot count is 6.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs165217
BuildBuild number: 165217.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (D); standing is the one to work on (F).