Working its way up from the back of the class: #15,102 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
52/ 100
D
Moving up: up 687 places this week.
A term to build on.
Strongest in momentum (D); standing is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
No daily history yet.
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers, top 87% in OC, and #526 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [AU/NZ] SpookyGaming | Linux/Deck | 3x sit?
The OC tag on [AU/NZ] SpookyGaming | Linux/Deck | 3x puts it in Oceania. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 1.146.81.162:28015.
How reliable is [AU/NZ] SpookyGaming | Linux/Deck | 3x, and is it up?
You cannot join now: [AU/NZ] SpookyGaming | Linux/Deck | 3x is offline, last seen 12 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. The first sighting by Rust Server Score was on 16 October 2026.
Which Rust version is [AU/NZ] SpookyGaming | Linux/Deck | 3x running?
You will find [AU/NZ] SpookyGaming | Linux/Deck | 3x on Rust network protocol 2634 and build 167781, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
How frequently does [AU/NZ] SpookyGaming | Linux/Deck | 3x wipe its map?
The next wipe on [AU/NZ] SpookyGaming | Linux/Deck | 3x is a projection from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 8 hours. Its tags list a monthly wipe schedule.
Population
Where does [AU/NZ] SpookyGaming | Linux/Deck | 3x sit among Rust servers?
In Oceania, [AU/NZ] SpookyGaming | Linux/Deck | 3x is #187, and overall it is #15,102 on player hours over the last seven days, in the top 70% of all ranked servers. In the trio group, it ranks #526.
How many players does [AU/NZ] SpookyGaming | Linux/Deck | 3x usually have?
[AU/NZ] SpookyGaming | Linux/Deck | 3x is offline at the moment; the last time it was seen was 12 days 15 hours ago.
Lists and filters
What do [AU/NZ] SpookyGaming | Linux/Deck | 3x's tags stand for?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts3 (Group limit): Teams cap out at 3; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; OC (Oceania): In the server browser it appears under Oceania are the tags [AU/NZ] SpookyGaming | Linux/Deck | 3x publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [AU/NZ] SpookyGaming | Linux/Deck | 3x?
Rust Server Score lists that include [AU/NZ] SpookyGaming | Linux/Deck | 3x: 3x Rust servers, graded, Oceania Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. You can find it under these server-list filters: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 3x.
Map and rules
Which rules does [AU/NZ] SpookyGaming | Linux/Deck | 3x enforce, and what are its settings?
[AU/NZ] SpookyGaming | Linux/Deck | 3x sets gather at 3x, as its name suggests. The cap on group size is 3 players (trio). You get survival here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. VAC, Valve's anti-cheat, is not enabled.
Which map is in play on [AU/NZ] SpookyGaming | Linux/Deck | 3x?
The game generates a procedural map for [AU/NZ] SpookyGaming | Linux/Deck | 3x.
Getting in
How should you connect to [AU/NZ] SpookyGaming | Linux/Deck | 3x?
To connect, start Rust, press F1, and type client.connect 1.146.81.162:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,^m,OC,gmvanilla,cs167781,ts3,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersThe server holds 50 slots.
ts3
Group limitTeams cap out at 3.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Region
OC
OceaniaIn the server browser it appears under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in momentum (D); standing is the one to work on (F).