Working its way up from the back of the class: #15,498 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
33/ 100
F
Lost ground: down 5,164 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 68% of all ranked servers, and #388 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [VN] SOLO/DUO Vanilla 1x sit?
No region tag appears for [VN] SOLO/DUO Vanilla 1x, but the name suggests Asia. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 1.52.202.54:28015.
How dependable is [VN] SOLO/DUO Vanilla 1x, and is it online at the moment?
The server is down: [VN] SOLO/DUO Vanilla 1x is offline now, with the last sighting 37 days 18 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 18 September 2026, Rust Server Score saw it for the first time.
What Rust version is [VN] SOLO/DUO Vanilla 1x on?
You will find [VN] SOLO/DUO Vanilla 1x on Rust network protocol 2633 and build 162929, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does [VN] SOLO/DUO Vanilla 1x reset?
The estimate for [VN] SOLO/DUO Vanilla 1x's next wipe comes from the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 53 days 15 hours. Its tags record that it wipes monthly.
Population
Where does [VN] SOLO/DUO Vanilla 1x place in the wider field of Rust servers?
In the top 68% of all ranked servers, [VN] SOLO/DUO Vanilla 1x sits at #15,498 for player hours over the last seven days. It comes #388 among servers in the duo group.
Is [VN] SOLO/DUO Vanilla 1x a busy server?
[VN] SOLO/DUO Vanilla 1x is offline at the moment; the last time it was seen was 37 days 18 hours ago.
Tags
How should you read the tags on [VN] SOLO/DUO Vanilla 1x?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): 50 slots are available; ts2 (Group limit): A team can hold 2 players at most; v2633 (Protocol): Join only if your game runs protocol 2633; cs162929 (Build): This runs on build 162929; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags [VN] SOLO/DUO Vanilla 1x publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does [VN] SOLO/DUO Vanilla 1x appear in the Rust Server Score lists and filters?
Rust Server Score lists that include [VN] SOLO/DUO Vanilla 1x: Duo servers, marked like a report and Modded Rust servers, graded. You can find it under these server-list filters: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly; Gather rate: 1x.
Server rules
What settings and rules apply on [VN] SOLO/DUO Vanilla 1x?
The name of [VN] SOLO/DUO Vanilla 1x points to a 1x gather rate. The cap on group size is 2 players (duo). survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Which map is in play on [VN] SOLO/DUO Vanilla 1x?
A procedural map of size 3,140 and seed 1761789566, generated by the game, is what [VN] SOLO/DUO Vanilla 1x runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
How should you connect to [VN] SOLO/DUO Vanilla 1x?
To connect, start Rust, press F1, and type client.connect 1.52.202.54:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^m,^v,gmrust,cs162929,ts2,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp50
Max players50 slots are available.
ts2
Group limitA team can hold 2 players at most.
v2633
ProtocolJoin only if your game runs protocol 2633.
cs162929
BuildThis runs on build 162929.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.