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Every Rust server graded on real, live numbers. 58,600 players on the roll · 11,758 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 100.35.146.254:28015
Name of server

Name of Server as Shown on the Client Server List

RegisterAbsentOffline
Region–
Address100.35.146.254:28015
Last checked13d ago
Launch Rust and join
Overall grade

Working towards

47 out of 100, the average of 2 subjects

Players now 1/ 10 10% full
7-day average0peak –
Rank#12,834top 59%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 41/ 100 Working its way up from the back of the class: #12,834 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 53/ 100 Moving up: up 803 places this week.

A term to build on. Strongest in momentum (D); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:52 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
395 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
246 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
70 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
81 / 200

Quick answers

from the figures on this page

Server details

In what location does Name of Server as Shown on the Client Server List sit?

You'll find no region listed by Name of Server as Shown on the Client Server List. Rust Server Score takes the server's word for its location and does not trace the hardware. 100.35.146.254:28015 is the address to use.

Is Name of Server as Shown on the Client Server List up, and how steady is its uptime?

The server is down: Name of Server as Shown on the Client Server List is offline now, with the last sighting 13 days 4 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 15 October 2026, Rust Server Score saw it for the first time.

What Rust version is Name of Server as Shown on the Client Server List on?

Rust network protocol 2635 and build 168179 on Windows is what Name of Server as Shown on the Client Server List runs. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does Name of Server as Shown on the Client Server List wipe its map?

Name of Server as Shown on the Client Server List has not had enough wipes recorded to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 13 days 4 hours.

What should you expect from wipe day on Name of Server as Shown on the Client Server List?

Across its recent wipes, the busiest moments averaged 1 players. 1 hours after the latest wipe began, the crowd hit its peak.

Player numbers

Where does Name of Server as Shown on the Client Server List sit among Rust servers?

In the top 59% of all ranked servers, Name of Server as Shown on the Client Server List sits at #12,834 for player hours over the last seven days.

What does the population on Name of Server as Shown on the Client Server List look like?

The last sighting of Name of Server as Shown on the Client Server List was 13 days 4 hours ago, and it is offline right now.

Tags and filters

What is meant by the tags on Name of Server as Shown on the Client Server List?

You'll see Name of Server as Shown on the Client Server List tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp10 (Max players): 10 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168179 (Build): This runs on build 168179; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Name of Server as Shown on the Client Server List appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Name of Server as Shown on the Client Server List among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

What settings and rules apply on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Name of Server as Shown on the Client Server List runs which map?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Getting in

How should you connect to Name of Server as Shown on the Client Server List?

To connect, start Rust, press F1, and type client.connect 100.35.146.254:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168179,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp10
Max players 10 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168179
Build This runs on build 168179.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.