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Every Rust server graded on real, live numbers. 63,543 players on the roll · 11,789 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 102.135.145.218:28015
Name of server

My Rust Server_test

RegisterAbsentOffline
Region–
Address102.135.145.218:28015
Last checked35d ago
Launch Rust and join
Overall grade

Not there yet

42 out of 100, the average of 2 subjects

Players now 1/ 10 10% full
7-day average0peak –
Rank#13,182top 61%
Last wipe35d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 39/ 100 Working its way up from the back of the class: #13,182 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 44/ 100 Slipped a little: down 1,489 places this week. Nothing a good wipe can't fix.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 13:10 UTC35d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
476 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
280 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
39 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
88 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
111 / 200

Quick answers

from the figures on this page

Server facts

In what location does My Rust Server_test sit?

My Rust Server_test leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 102.135.145.218:28015.

How reliable is My Rust Server_test, and is it up?

You cannot join now: My Rust Server_test is offline, last seen 35 days 7 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 23 September 2026, Rust Server Score saw it for the first time.

What Rust version is My Rust Server_test on?

You will find My Rust Server_test on Rust network protocol 2633 and build 165217, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does My Rust Server_test reset?

The record holds too few of My Rust Server_test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 35 days 9 hours.

What happens on My Rust Server_test when wipe day arrives?

Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began.

Player count

Where does My Rust Server_test sit among Rust servers?

In the top 61% of all ranked servers, My Rust Server_test sits at #13,182 for player hours over the last seven days.

What does the population on My Rust Server_test look like?

It has been 35 days 7 hours since My Rust Server_test was last seen, and it is offline right now.

Tags

What do My Rust Server_test's tags stand for?

The game's browser takes its cue from the tags My Rust Server_test has set: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which lists and filters on Rust Server Score show My Rust Server_test?

These Rust Server Score lists count My Rust Server_test among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

What settings and rules apply on My Rust Server_test?

You will find no gather rate in the name of My Rust Server_test. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Which map is in play on My Rust Server_test?

A procedural map, generated by the game, is what My Rust Server_test runs.

Connecting

What is the way to join My Rust Server_test?

To connect, start Rust, press F1, and type client.connect 102.135.145.218:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2633
Protocol To get in, your game needs to be on the same version: the protocol is 2633.
cs165217
Build This runs on build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.