Working its way up from the back of the class: #15,991 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 3,245 places this week. Nothing a good wipe can't fix.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Tue 29 Sep, 18:59 UTC29d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is CORDEX NO KOS, SOLO, DUO, TRIO, QUADS based in?
You'll find no region listed by CORDEX NO KOS, SOLO, DUO, TRIO, QUADS. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 102.209.116.70:28015.
How dependable is CORDEX NO KOS, SOLO, DUO, TRIO, QUADS, and is it online at the moment?
You cannot join now: CORDEX NO KOS, SOLO, DUO, TRIO, QUADS is offline, last seen 28 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 29 September 2026.
Which Rust version is CORDEX NO KOS, SOLO, DUO, TRIO, QUADS running?
Rust network protocol 2633 and build 165217 on Windows is what CORDEX NO KOS, SOLO, DUO, TRIO, QUADS runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does CORDEX NO KOS, SOLO, DUO, TRIO, QUADS wipe its map?
There are too few wipes on record for CORDEX NO KOS, SOLO, DUO, TRIO, QUADS to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 29 days 8 hours.
What should you expect from wipe day on CORDEX NO KOS, SOLO, DUO, TRIO, QUADS?
Recent wipes have peaked at 1 players on average. 1 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does CORDEX NO KOS, SOLO, DUO, TRIO, QUADS sit among Rust servers?
Over the last seven days, CORDEX NO KOS, SOLO, DUO, TRIO, QUADS has #15,991 for player hours, in the top 67% of all ranked servers.
What does the population on CORDEX NO KOS, SOLO, DUO, TRIO, QUADS look like?
CORDEX NO KOS, SOLO, DUO, TRIO, QUADS is offline at the moment; the last time it was seen was 28 days 15 hours ago.
Lists and filters
What is meant by the tags on CORDEX NO KOS, SOLO, DUO, TRIO, QUADS?
The game's browser takes its cue from the tags CORDEX NO KOS, SOLO, DUO, TRIO, QUADS has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): 100 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does CORDEX NO KOS, SOLO, DUO, TRIO, QUADS appear in the Rust Server Score lists and filters?
These Rust Server Score lists count CORDEX NO KOS, SOLO, DUO, TRIO, QUADS among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.
Rules and settings
What settings and rules apply on CORDEX NO KOS, SOLO, DUO, TRIO, QUADS?
You will find no gather rate in the name of CORDEX NO KOS, SOLO, DUO, TRIO, QUADS. With no change from the game default, groups take up to 8 players. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
CORDEX NO KOS, SOLO, DUO, TRIO, QUADS runs which map?
The game generates the procedural map on CORDEX NO KOS, SOLO, DUO, TRIO, QUADS at size 4,000 with seed 1684990273. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Connecting
What is the way to join CORDEX NO KOS, SOLO, DUO, TRIO, QUADS?
Enter client.connect 102.209.116.70:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://discord.com/invite/qSQCvMQgcU.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max players100 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs165217
BuildThe game build is 165217.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.