On the class lists: C− (55), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak 2
Rank#4,968top 22% · #12 in AF
Last wipe22d agoweekly schedule
Next wipe5d 15hMon 2 Nov, 16:00 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #4,968 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 203 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
100/ 100
A+
Climbing fast: up 10,106 places this week.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers, top 38% in AF, and #315 of the quad servers (top 38%). Ranked on player hours over the last seven days.
Attendance: the wipe record
4 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
··W····
W··F···
W······
·······
·······
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
from its schedule tag
Next wipe Monday 2 November, 16:00 UTC, in 5d 15h.
Its weekly schedule tag · low confidence
usual gap3.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1
Coming wipes
5d 15hMon 2 Nov, 16:00 UTC
8d 18hThu 5 Nov, 19:00 UTCFW
12d 15hMon 9 Nov, 16:00 UTC
19d 15hMon 16 Nov, 16:00 UTC
26d 15hMon 23 Nov, 16:00 UTC
33d 15hMon 30 Nov, 16:00 UTC
36d 18hThu 3 Dec, 19:00 UTCFW
40d 15hMon 7 Dec, 16:00 UTC
The first 48 hours of its last wipes
Mon 5 OctThu 1 OctMon 28 Sep
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 5 Oct, 16:00 UTC22d ago
2
–
running
0
Thu 1 Oct, 17:55 UTCFW26d ago
0
–
3.9 days
0
Mon 28 Sep, 15:57 UTC29d ago
0
–
3.1 days
0
Wed 23 Sep, 12:15 UTC34d ago
1
halved by day 1
5.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Rusty Brothers NON PREMIUM X2 WEEKLY sit?
You'll see Rusty Brothers NON PREMIUM X2 WEEKLY listed in Africa, tagged AF. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 102.209.21.196:22015 is the address to use.
How dependable is Rusty Brothers NON PREMIUM X2 WEEKLY, and is it online at the moment?
You can join now: Rusty Brothers NON PREMIUM X2 WEEKLY is online. About 19 hours ago, it restarted, based on the uptime it reports. It was up 144 of 168 hours over the last 7 full days, which is 86% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Is Rusty Brothers NON PREMIUM X2 WEEKLY smooth to play on?
The average over the last 48 hours was 203 server fps, and it never went below 122. Up to 74,932 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,747 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Rusty Brothers NON PREMIUM X2 WEEKLY running?
You will find Rusty Brothers NON PREMIUM X2 WEEKLY on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does Rusty Brothers NON PREMIUM X2 WEEKLY wipe its map?
Too few wipes on Rusty Brothers NON PREMIUM X2 WEEKLY are recorded to confirm the schedule, so its tag guides the prediction. Monday 2 November at 16:00 UTC is the date set for its next wipe. 22 days 8 hours have passed since this world was made. Its tags state that it wipes weekly.
What should you expect from wipe day on Rusty Brothers NON PREMIUM X2 WEEKLY?
Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 27 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.
Population
What position does Rusty Brothers NON PREMIUM X2 WEEKLY hold in the rankings?
In Africa, Rusty Brothers NON PREMIUM X2 WEEKLY is #12, and overall it is #4,968 on player hours over the last seven days, in the top 22% of all ranked servers. It comes #315 among servers in the quad group.
How many players does Rusty Brothers NON PREMIUM X2 WEEKLY usually have?
With 100 slots available, Rusty Brothers NON PREMIUM X2 WEEKLY currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 14:00 UTC, with 0 players.
Lists and filters
What is meant by the tags on Rusty Brothers NON PREMIUM X2 WEEKLY?
The game's browser takes its cue from the tags Rusty Brothers NON PREMIUM X2 WEEKLY has set: gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon; AF (Africa): The server browser lists it under Africa. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind Rusty Brothers NON PREMIUM X2 WEEKLY?
3 other servers we track also use a rustybros.co.za hostname, so they and Rusty Brothers NON PREMIUM X2 WEEKLY most likely share an operator.
Which lists and filters on Rust Server Score show Rusty Brothers NON PREMIUM X2 WEEKLY?
Rust Server Score lists that include Rusty Brothers NON PREMIUM X2 WEEKLY: 2x Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Africa; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.
Server rules
How is Rusty Brothers NON PREMIUM X2 WEEKLY set up, and what rules does it keep?
Going by its name, Rusty Brothers NON PREMIUM X2 WEEKLY runs 2x gather. You can have up to 4 players in a group (quad). survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Rusty Brothers NON PREMIUM X2 WEEKLY?
A procedural map of size 3,500 and seed 839286028, generated by the game, is what Rusty Brothers NON PREMIUM X2 WEEKLY runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How should you connect to Rusty Brothers NON PREMIUM X2 WEEKLY?
To connect, start Rust, press F1, and type client.connect 102.209.21.196:22015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://discord.com/invite/8UF5C4TYSU.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^w,AF,gmrust,cs168909,ts4
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max players100 slots are available.
ts4
Group limitA team can hold 4 players at most.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
AF
AfricaThe server browser lists it under Africa.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).