Working its way up from the back of the class: #13,697 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
24/ 100
F
Lost ground: down 7,220 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
8d 20hThu 5 Nov, 19:00 UTCFW
36d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 20:59 UTCFW26d ago
1
–
running
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for PureDMABuckleShoe. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 102.216.78.49:28015.
How reliable is PureDMABuckleShoe, and is it up?
You cannot join now: PureDMABuckleShoe is offline, last seen 20 days 5 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first seen by Rust Server Score on 17 September 2026.
Which Rust version is PureDMABuckleShoe running?
The server PureDMABuckleShoe is on Rust network protocol 2634 and build 167058 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
On what schedule does PureDMABuckleShoe reset?
The force wipe each month is the only wipe PureDMABuckleShoe takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it runs now was created 26 days 1 hours.
What happens on PureDMABuckleShoe when wipe day arrives?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 1 hours after it began.
Player count
Where does PureDMABuckleShoe place in the wider field of Rust servers?
Over the last seven days, PureDMABuckleShoe has #13,697 for player hours, in the top 62% of all ranked servers.
What does the population on PureDMABuckleShoe look like?
The last sighting of PureDMABuckleShoe was 20 days 5 hours ago, and it is offline right now.
Tags and filters
What do PureDMABuckleShoe's tags stand for?
You'll see PureDMABuckleShoe tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp5 (Max players): Its slot count is 5; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167058 (Build): This runs on build 167058; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show PureDMABuckleShoe?
These Rust Server Score lists count PureDMABuckleShoe among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Map and rules
What settings and rules apply on PureDMABuckleShoe?
The name of PureDMABuckleShoe gives no gather rate. The default of 8 players applies as the group cap. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. You are not covered by VAC, Valve's anti-cheat.
PureDMABuckleShoe runs which map?
PureDMABuckleShoe runs a procedural map, which the game generates.
How to join
How do you get onto PureDMABuckleShoe?
To connect, start Rust, press F1, and type client.connect 102.216.78.49:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp5,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
Game modeRust survival, played by the standard rules.
mp5
Max playersIts slot count is 5.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167058
BuildThis runs on build 167058.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).