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Every Rust server graded on real, live numbers. 51,000 players on the roll · 11,699 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 103.1.213.78:28065
Name of server

[Local Server] All Welcome

RegisterPresentOnline
Region–
Address103.1.213.78:28065
Last checked9m ago
Launch Rust and join
Overall grade

Working towards

46 out of 100, the average of 5 subjects

On the class lists: D (45), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 1
Rank#15,223top 69%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,223 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 50/ 100 Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: up 7 places this week.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

01020304001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct17 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 520 on average
377 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 336 on average
23 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 333 on average
44 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
177 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
68 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
76 / 100

Quick answers

from the figures on this page

Server details

Which region is [Local Server] All Welcome based in?

No region is published for [Local Server] All Welcome. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 103.1.213.78:28065.

How dependable is [Local Server] All Welcome, and is it online at the moment?

You can join now: [Local Server] All Welcome is online. The uptime it reports puts the last restart at about 42 hours ago. It was up 144 of 168 hours over the last 7 full days, which is 86% of the time. The first sighting by Rust Server Score was on 1 October 2026.

Does [Local Server] All Welcome perform well?

The average over the last 48 hours was 30 server fps, and it never went below 30. At its peak, it held 94,266 entities, including buildings, deployables and all else in the world. Up to 2,776 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.

On what Rust version does [Local Server] All Welcome sit?

Rust network protocol 2635 and build 168909 on Windows is what [Local Server] All Welcome runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does [Local Server] All Welcome wipe its map?

There are too few wipes on record for [Local Server] All Welcome to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 26 days 1 hours have passed since this world was made.

Player count

What position does [Local Server] All Welcome hold in the rankings?

In the top 69% of all ranked servers, [Local Server] All Welcome sits at #15,223 for player hours over the last seven days.

What does the population on [Local Server] All Welcome look like?

With 50 slots available, [Local Server] All Welcome currently has 0 players. It peaked at 1 and averaged 0 players over the last seven days. The busiest time in the last 48 hours was 04:00 UTC, with an average of 0 players.

Tags and filters

How should you read the tags on [Local Server] All Welcome?

You'll see [Local Server] All Welcome tagged with gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show [Local Server] All Welcome?

Rust Server Score lists that include [Local Server] All Welcome: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What settings and rules apply on [Local Server] All Welcome?

You will find no gather rate in the name of [Local Server] All Welcome. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.

Can you tell me which map [Local Server] All Welcome uses?

[Local Server] All Welcome runs a game-generated procedural map at size 4,000, seed 1829117656. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

What is the way to join [Local Server] All Welcome?

Enter client.connect 103.1.213.78:28065 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.