On the class lists: C (62), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average3peak 8
Rank#1,934top 9% · #51 in OC
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
5/ 100
F
A quiet classroom so far: 3 of 50 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #1,934 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
50/ 100
D
Slows down under load at times: 30 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
54/ 100
D
Moving up: up 149 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers, top 25% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h.
The force wipe · high confidence
wipe-day peak5players, last three wipes
Coming wipes
7d 20hThu 5 Nov, 19:00 UTCFW
35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:09 UTCFW27d ago
5
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded?
The OC tag on [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded puts it in Oceania. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 103.107.196.38:28045 is the address to use.
How dependable is [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded, and is it online at the moment?
Right now, [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded is online. About 23 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded smooth to play on?
It never fell below 26 server fps in the last 48 hours, averaging 30. At its peak, it held 160,181 entities, including buildings, deployables and all else in the world. At its highest, it used 4,590 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded on?
The server [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded wipe, and how often?
Once a month, [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 3 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded?
The average peak on its recent wipes was 5 players. 33 hours after the latest wipe began, the crowd hit its peak.
Player numbers
Where does [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded place in the wider field of Rust servers?
Over the last seven days, [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded has #1,934 for player hours, in the top 9% of all ranked servers and #51 in Oceania.
What does the population on [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded look like?
Right now, 0 players are on [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded, which has 50 slots. It peaked at 8 and averaged 3 players over the last seven days. The highest average in the last 48 hours came at 11:00 UTC, with 6 players.
Tags
What do [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded's tags stand for?
You'll see [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded tagged with gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; OC (Oceania): In the server browser it appears under Oceania in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded?
These Rust Server Score lists count [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded among them: 3x Rust servers, graded, Oceania Rust servers, graded and Modded Rust servers, graded. It shows under the following filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Rules and settings
How is [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded set up, and what rules does it keep?
[AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded sets gather at 3x, as its name suggests. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Oxide. The vanilla label is its own: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
[AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded runs a game-generated procedural map at size 4,096, seed 6738. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: Custom Map.
Connecting
What is the way to join [AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded?
To connect, start Rust, press F1, and type client.connect 103.107.196.38:28045. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2635,^m,^v,OC,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
Game modeThis is vanilla survival.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
OC
OceaniaIn the server browser it appears under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).