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Every Rust server graded on real, live numbers. 39,438 players on the roll · 11,623 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 103.15.236.150:25670
Name of server

Vladimirr's-ChillZone

RegisterPresentOnline
Region–
Address103.15.236.150:25670
Last checked9m ago
Launch Rust and join
Overall grade

Getting there

55 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,339 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 182 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 214 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 17:10 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
249 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
187 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
20 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
25 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
87 / 200

Quick answers

from the figures on this page

Server details

Where in the world is Vladimirr's-ChillZone?

You'll find no region listed by Vladimirr's-ChillZone. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 103.15.236.150:25670.

How dependable is Vladimirr's-ChillZone, and is it online at the moment?

The server is up: Vladimirr's-ChillZone is online now. The uptime it reports puts the last restart at about 23 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 3 October 2026, Rust Server Score saw it for the first time.

How well does Vladimirr's-ChillZone run?

It averaged 182 server fps over the last 48 hours, with a low of 26. At its peak, it held 67,330 entities, including buildings, deployables and all else in the world. Up to 4,237 MB of memory was used. When fps is low and entities climb, that is lag to players.

Which Rust version is Vladimirr's-ChillZone running?

You will find Vladimirr's-ChillZone on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does Vladimirr's-ChillZone reset?

The record holds too few of Vladimirr's-ChillZone's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 25 days 14 hours.

What should you expect from wipe day on Vladimirr's-ChillZone?

Across its recent wipes, the busiest moments averaged 0 players. 0 hours after the latest wipe began, the crowd hit its peak.

Player count

Where does Vladimirr's-ChillZone sit among Rust servers?

Over the last seven days, Vladimirr's-ChillZone has #15,339 for player hours, in the top 69% of all ranked servers.

What does the population on Vladimirr's-ChillZone look like?

With 40 slots available, Vladimirr's-ChillZone currently has 0 players. Over the past seven days, the average player count was 0.

Lists and filters

What do Vladimirr's-ChillZone's tags stand for?

gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): 40 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here are the tags Vladimirr's-ChillZone publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does Vladimirr's-ChillZone appear in the Rust Server Score lists and filters?

These Rust Server Score lists count Vladimirr's-ChillZone among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

What settings and rules apply on Vladimirr's-ChillZone?

Nothing in the name of Vladimirr's-ChillZone states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

Vladimirr's-ChillZone runs which map?

Vladimirr's-ChillZone runs a game-generated procedural map at size 3,500, seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How do you get onto Vladimirr's-ChillZone?

Enter client.connect 103.15.236.150:25670 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp40
Max players 40 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.