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Every Rust server graded on real, live numbers. 50,302 players on the roll · 11,676 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 103.15.237.142:26442
Name of server

A Shockbyte Rust Server

RegisterAbsentOffline
Region–
Address103.15.237.142:26442
Last checked1d ago
Launch Rust and join
Overall grade

Not there yet

43 out of 100, the average of 5 subjects

On the class lists: F (28), with population over 48 hours and no performance mark.

Players now 0/ 40 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,335 on player hours.
Uptimehours on the list, last 48 33/ 100 Attendance needs work: on the list only 16 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 239 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 210 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123410:0013:0016:0019:0022:0001:00

Hourly average and peak, UTC.

Server performance

010020030040010:0013:0016:0019:0022:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

0 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 522 on average
282 / 375
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
306 / 325
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
28 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
27 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
45 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 246 on average
146 / 200

Quick answers

from the figures on this page

Server details

In what location does A Shockbyte Rust Server sit?

You'll find no region listed by A Shockbyte Rust Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 103.15.237.142:26442.

Is A Shockbyte Rust Server up, and how steady is its uptime?

The server is down: A Shockbyte Rust Server is offline now, with the last sighting 32 hours ago. The uptime it reports puts the last restart at about 2 days 10 hours ago. It was up 146 of 168 hours over the last 7 full days, which is 87% of the time. The first sighting by Rust Server Score was on 4 October 2026.

Does A Shockbyte Rust Server perform well?

It averaged 239 server fps over the last 48 hours, with a low of 237. Up to 8,179 entities were in the world, covering buildings, deployables and the rest. Up to 2,394 MB of memory was used. When fps is low and entities climb, that is lag to players.

Which Rust version is A Shockbyte Rust Server running?

The server A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

On what schedule does A Shockbyte Rust Server reset?

The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 25 days 2 hours.

Player count

Where does A Shockbyte Rust Server sit among Rust servers?

Over the last seven days, A Shockbyte Rust Server has #15,335 for player hours, in the top 69% of all ranked servers.

Is A Shockbyte Rust Server a busy server?

A Shockbyte Rust Server is offline at the moment; the last time it was seen was 32 hours ago. A seven-day average of 0 players applies here.

Tags and filters

What is meant by the tags on A Shockbyte Rust Server?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): 40 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set are the tags A Shockbyte Rust Server publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does A Shockbyte Rust Server appear in the Rust Server Score lists and filters?

These Rust Server Score lists count A Shockbyte Rust Server among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does A Shockbyte Rust Server enforce, and what are its settings?

Nothing in the name of A Shockbyte Rust Server states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. You are covered by VAC, Valve's anti-cheat.

Which map is in play on A Shockbyte Rust Server?

A procedural map of size 1,500 and seed 50000, generated by the game, is what A Shockbyte Rust Server runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

What is the way to join A Shockbyte Rust Server?

Enter client.connect 103.15.237.142:26442 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp40
Max players 40 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.