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Every Rust server graded on real, live numbers. 89,289 players on the roll · 11,829 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 103.15.237.56:28015
Name of server

A Shockbyte Rust Server

RegisterPresentOnline
Region–
Address103.15.237.56:28015
Last checked3h ago
Launch Rust and join
Overall grade

Working towards

53 out of 100, the average of 5 subjects

On the class lists: F (42), with population over 48 hours and no performance mark.

Players now 0/ 2 0% full
7-day average0peak 1
Rank#13,677top 62%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 2 on average. Plenty of space to grow.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,677 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 225 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 35/ 100 Slipped a little: down 3,996 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 02:26 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
255 / 300

Quick answers

from the figures on this page

Server details

Where in the world is A Shockbyte Rust Server?

A Shockbyte Rust Server leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 103.15.237.56:28015.

Is A Shockbyte Rust Server up, and how steady is its uptime?

The server is up: A Shockbyte Rust Server is online now. About 4 days 13 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. The first sighting by Rust Server Score was on 15 September 2026.

Does A Shockbyte Rust Server perform well?

It averaged 225 server fps over the last 48 hours, with a low of 204. Buildings, deployables and everything else in the world added up to as many as 49,137 entities. Memory use reached up to 5,480 MB. Players feel lag when fps drops and entities pile up.

What Rust version is A Shockbyte Rust Server on?

The server A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

How frequently does A Shockbyte Rust Server wipe its map?

The record holds too few of A Shockbyte Rust Server's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 25 days 16 hours.

What should you expect from wipe day on A Shockbyte Rust Server?

Across its recent wipes, the busiest moments averaged 2 players. Peak numbers came 38 hours into the latest wipe.

Player count

Where does A Shockbyte Rust Server place in the wider field of Rust servers?

In the top 62% of all ranked servers, A Shockbyte Rust Server sits at #13,677 for player hours over the last seven days.

Is A Shockbyte Rust Server a busy server?

A Shockbyte Rust Server is showing 0 players right now, with 2 slots in total. Averaging 0 players over seven days, it peaked at 1.

Tags and filters

What is meant by the tags on A Shockbyte Rust Server?

You'll see A Shockbyte Rust Server tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp2 (Max players): 2 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does A Shockbyte Rust Server appear in the Rust Server Score lists and filters?

Rust Server Score lists that include A Shockbyte Rust Server: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

Which rules does A Shockbyte Rust Server enforce, and what are its settings?

You will find no gather rate in the name of A Shockbyte Rust Server. With no change from the game default, groups take up to 8 players. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map A Shockbyte Rust Server uses?

A Shockbyte Rust Server runs a game-generated procedural map at size 3,000, seed 50000. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

What is the way to join A Shockbyte Rust Server?

Enter client.connect 103.15.237.56:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp2
Max players 2 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.