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Every Rust server graded on real, live numbers. 51,773 players on the roll · 11,668 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 103.152.197.155:28015
Name of server

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla

RegisterPresentOnline
RegionOC
Address103.152.197.155:28015
Last checked10m ago
3x quad weekly wipes vanillamoddedoxide
Launch Rust and join Website
Overall grade

Solid

70 out of 100, the average of 6 subjects

On the class lists: C (64), with population over 48 hours and no performance mark.

Players now 0/ 400 0% full
7-day average0peak 2
Rank#6,291top 28% · #140 in OC
Last wipe13d agoweekly schedule
Next wipe20hFri 30 Oct, 06:01 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 400 on average. Plenty of space to grow.
Standingrank on player hours 72/ 100 Holds a respectable place: #6,291 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 190 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 51/ 100 Moving up: up 142 places this week.

A steady term. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep10 Oct15 Oct19 Oct24 Oct29 Oct

Top 28% of all ranked servers, top 65% in OC, and #367 of the quad servers (top 44%). Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 06:01 UTC, in 20h. Its weekly schedule tag · low confidence

usual gap1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 20hFri 30 Oct, 06:01 UTC
  • 7d 9hThu 5 Nov, 19:00 UTCFW
  • 7d 20hFri 6 Nov, 06:01 UTC
  • 14d 20hFri 13 Nov, 06:01 UTC
  • 21d 20hFri 20 Nov, 06:01 UTC
  • 28d 20hFri 27 Nov, 06:01 UTC
  • 35d 9hThu 3 Dec, 19:00 UTCFW
  • 35d 20hFri 4 Dec, 06:01 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 06:01 UTC13d ago 2 – running 0
Fri 9 Oct, 06:01 UTC20d ago 2 held half 7 days 0
Thu 8 Oct, 21:32 UTC20d ago 2 – 0.4 days 0
Wed 7 Oct, 21:23 UTC21d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG AU 3X |Solo/Duo/Trio|LootX3| JUST WIPED
OC · trio · 3x · weekly · 180 on average
330 / 325
WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED
EU · quad · 3x · weekly · 211 on average
137 / 200
[AU] Redux 3x • Solo Only • Modded
OC · solo · 3x · weekly · 3 on average
2 / 120
[TR] SAKA 3X | Max 4 Yeni Başlayanlar
EU · quad · 3x · weekly · 2 on average
1 / 200
HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPED
OC · groups of 8+ · 3x · weekly · 2 on average
0 / 100
23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLY
OC · groups of 8+ · 3x · weekly · 2 on average
0 / 100

Quick answers

from the figures on this page

About the server

Which region is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla based in?

The OC tag on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla puts it in Oceania. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 103.152.197.155:28015 is the address to use.

How reliable is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla, and is it up?

Right now, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is online. The uptime it reports puts the last restart at about 9 minutes ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla perform well?

It averaged 190 server fps over the last 48 hours, with a low of 154. Buildings, deployables and everything else in the world added up to as many as 45,261 entities. Memory use reached up to 2,557 MB. When fps is low and entities climb, that is lag to players.

Which Rust version is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla running?

You will find [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Resets

When does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla wipe, and how often?

Its tag sets the prediction, as the record holds too few of [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla's wipes to confirm its schedule. Expect the next wipe on Friday 30 October at 06:01 UTC. The world it runs now was created 13 days 3 hours. Its tags state that it wipes weekly.

What should you expect from wipe day on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

Across its recent wipes, the busiest moments averaged 2 players. The crowd on the latest wipe was largest 34 hours after it began. Half the peak held until the next wipe in 100% of its recent wipes.

Population

Where does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla place in the wider field of Rust servers?

In Oceania, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla is #140, and overall it is #6,291 on player hours over the last seven days, in the top 28% of all ranked servers. It comes #367 among servers in the quad group.

Is [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla a busy server?

With 400 slots available, [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla currently has 0 players. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.

Lists and filters

How should you read the tags on [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

You'll see [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla tagged with gmrust (Game mode): Survival in the standard Rust style; mp400 (Max players): 400 slots are available; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; OC (Oceania): In the server browser it appears under Oceania in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla appear in the Rust Server Score lists and filters?

Rust Server Score lists that include [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla: 3x Rust servers, graded, Oceania Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 3x.

Server rules

Which rules does [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla enforce, and what are its settings?

[AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla sets gather at 3x, as its name suggests. The cap on group size is 4 players (quad). survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla uses?

A procedural map of size 2,835 and seed 77760, generated by the game, is what [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps. You will see the map name listed as: Custom Map.

Getting in

What is the way to join [AU] Eroded Networks 3x | 4 Player Max | Custom Vanilla?

To connect, start Rust, press F1, and type client.connect 103.152.197.155:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://erodednetworks.com/servers/2.

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^w,^v,OC,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp400
Max players 400 slots are available.
ts4
Group limit A team can hold 4 players at most.
v2635
Protocol To get in, your game needs to be on the same version: the protocol is 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Wipe schedule

^w
Weekly A wipe happens every week.

Difficulty

^v
Vanilla Facepunch's own version, with no changed rates, kits or rules.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.