On the class lists: C (61), with population over 48 hours and no performance mark.
Players now2/ 1002% full
7-day average1peak 7
Rank#2,577top 12% · #72 in OC
Last wipe27d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
88/ 100
A−
Holds a respectable place: #2,577 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
98/ 100
A+
Runs smoothly: 59 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
59/ 100
C−
Moving up: up 461 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 12% of all ranked servers, top 35% in OC, and #174 of the duo servers (top 41%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.
The force wipe · high confidence
wipe-day peak10players, last three wipes
Coming wipes
7d 15hThu 5 Nov, 19:00 UTCFW
35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 13 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:53 UTCFW27d ago
10
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP sit?
You'll see [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP listed in Oceania, tagged OC. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 103.193.80.13:29015.
How dependable is [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP, and is it online at the moment?
The server is up: [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP is online now. About 5 hours ago, it restarted, based on the uptime it reports. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Does [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP perform well?
The average over the last 48 hours was 59 server fps, and it never went below 9. Up to 88,011 entities were in the world, covering buildings, deployables and the rest. Up to 3,002 MB of memory was used. Players feel lag when fps drops and entities pile up.
What Rust version is [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP on?
The server [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP is on Rust network protocol 2635 and build 168909 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
When does [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP wipe, and how often?
Once a month, [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 27 days 8 hours. Its tags list a monthly wipe schedule.
What happens on [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP when wipe day arrives?
Recent wipes have peaked at 10 players on average. Peak numbers came 13 hours into the latest wipe.
Player count
Where does [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP sit among Rust servers?
In Oceania, [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP is #72, and overall it is #2,577 on player hours over the last seven days, in the top 12% of all ranked servers. In the duo group, it ranks #174.
Is [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP a busy server?
[AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP is showing 2 players right now, with 100 slots in total. It peaked at 7 and averaged 1 players over the last seven days. The busiest time in the last 48 hours was 06:00 UTC, with an average of 5 players.
Tags and filters
What is meant by the tags on [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts2 (Group limit): Teams cap out at 2; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): The plugin framework in use is Carbon; OC (Oceania): You will find it under Oceania in the browser are the tags [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Who is behind [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP?
Among all the servers we track, only [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP publishes this noliferust.com hostname.
Which lists and filters on Rust Server Score show [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP?
These Rust Server Score lists count [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP among them: Oceania Rust servers, graded, Duo servers, marked like a report and Modded Rust servers, graded. You can find it under these server-list filters: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Monthly.
Map and rules
How is [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP set up, and what rules does it keep?
You will find no gather rate in the name of [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP. The cap on group size is 2 players (duo). It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Carbon plugins are running on it. By its own description it is vanilla: nothing is altered here: rates, kits and rules are as Facepunch ships them. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP uses?
The game generates the procedural map on [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP at size 3,500 with seed 1337. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. The name of the map reads: NOLIFERUST.COM.
How to join
What is the way to join [AU/NZ] NO LIFE RUST | SOLO/DUO ONLY | VANILLA | LOW UPKEEP?
Enter client.connect 103.193.80.13:29015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^m,^v,OC,gmvanilla,cs168909,ts2
Game
gmvanilla
Game modeThis is vanilla survival.
mp100
Max players100 slots are available.
ts2
Group limitTeams cap out at 2.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
OC
OceaniaYou will find it under Oceania in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).