A quiet classroom so far: 145 of 650 on average. Plenty of space to grow.
Standingrank on player hours
100/ 100
A+
Near the very top of the school: #93 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
49/ 100
D
Needs to work on its frame rate: 30 server fps on average.
Wipeskeeping the crowd after a wipe
0/ 100
F
Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago
65/ 100
C+
Climbing fast: up 28 places this week.
A fair term, with more to come.
Strongest in standing (A+); wipes are the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
PlayersIn queue
Every five minutes, from the Steam server list.
AveragePeakWipe
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Server fpsWipe
EntitiesWipe
Memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 0.4% of all ranked servers, top 0.9% in OC. Ranked on player hours over the last seven days.
Attendance: the wipe record
7 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak608players, last three wipes
crowd held0%else halves by day 2
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
13d 17hThu 12 Nov, 03:58 UTC
20d 17hThu 19 Nov, 03:58 UTC
27d 17hThu 26 Nov, 03:58 UTC
35d 8hThu 3 Dec, 19:00 UTCFW
41d 17hThu 10 Dec, 03:58 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 645, 7 hours in, with 145 in the queue.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 29 Oct, 03:58 UTC6h ago
–
–
running
114
Thu 22 Oct, 03:59 UTC7d ago
645+145 queue
–
–
205
Thu 15 Oct, 03:59 UTC14d ago
584+48 queue
halved by day 2
7 days
80
Thu 8 Oct, 03:59 UTC21d ago
594+155 queue
halved by day 2
7 days
159
Thu 1 Oct, 17:45 UTCFW27d ago
463+17 queue
halved by day 2
6.4 days
10
Thu 24 Sep, 04:58 UTC35d ago
691+361 queue
halved by day 2
7.5 days
275
Thu 17 Sep, 04:59 UTC42d ago
591+99 queue
halved by day 2
7 days
20
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find Rustafied.com - AU Main in Oceania, tagged OC, with region code au1. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 103.193.80.194:28015.
How reliable is Rustafied.com - AU Main, and is it up?
The server is up: Rustafied.com - AU Main is online now. According to its reported uptime, the last restart was about 5 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 12 September 2026, Rust Server Score saw it for the first time.
Is Rustafied.com - AU Main smooth to play on?
It never fell below 21 server fps in the last 48 hours, averaging 30. Up to 223,823 entities were in the world, covering buildings, deployables and the rest. Up to 6,239 MB of memory was used. When fps is low and entities climb, that is lag to players.
On what Rust version does Rustafied.com - AU Main sit?
The server Rustafied.com - AU Main is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
How frequently does Rustafied.com - AU Main wipe its map?
Wipes come every Thursday at 03:58 UTC on Rustafied.com - AU Main. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 6 hours. The tags carry a weekly wipe schedule.
What happens on Rustafied.com - AU Main when wipe day arrives?
Across its recent wipes, the busiest moments averaged 608 players. The latest wipe peaked 7 hours in, with 145 more players queued at that point. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 2.
Player numbers
Where does Rustafied.com - AU Main sit among Rust servers?
In Oceania, Rustafied.com - AU Main is #2, and overall it is #93 on player hours over the last seven days, in the top 0.4% of all ranked servers.
Is Rustafied.com - AU Main a busy server?
Right now, 620 players are on Rustafied.com - AU Main across 650 slots, with 16 waiting to join. Averaging 145 players over seven days, it peaked at 645. The highest average in the last 48 hours came at 05:00 UTC, with 632 players.
Lists and filters
How should you read the tags on Rustafied.com - AU Main?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp650 (Max players): The server holds 650 slots; ts16 (Group limit): No team may go above 16; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rau1 (Region code): It is filed under the region code au1; ^w (Weekly): A wipe happens every week; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^t (Tutorial on): Facepunch's tutorial is available for new players on this server; OC (Oceania): In the server browser it appears under Oceania; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one are the tags Rustafied.com - AU Main publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show Rustafied.com - AU Main?
Rust Server Score lists that include Rustafied.com - AU Main: Rust tutorial servers, graded, Oceania Rust servers, graded, Official Rust servers, graded and Vanilla Rust servers, graded. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and No plugins at all; Server tag: Weekly ^w, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Players now: At least 200; Average players: 100+ on average; Boxes: Official only.
Rules and settings
Which rules does Rustafied.com - AU Main enforce, and what are its settings?
You will find no gather rate in the name of Rustafied.com - AU Main. A group here can reach 16 players. survival is the mode here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Rust lists it in the Official tab in game. Vanilla is what it calls itself: facepunch's own version, with no changed rates, kits or rules. The server runs Valve's anti-cheat, VAC.
Rustafied.com - AU Main runs which map?
The map on Rustafied.com - AU Main is custom at size 4,000, and because the file is published you can download it from this page.
How to join
What is the way to join Rustafied.com - AU Main?
To connect, start Rust, press F1, and type client.connect 103.193.80.194:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://forum.rustafied.com/store/product/47-vip-slot-au-main/.
Server tags
what each one means
Published asmp650,ptrak,$rau1,v2635,^w,^v,OC,^t,gmrust,cs168909,ts16,rustmaps
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp650
Max playersThe server holds 650 slots.
ts16
Group limitNo team may go above 16.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rau1
Region codeIt is filed under the region code au1.
Wipe schedule
^w
WeeklyA wipe happens every week.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Gameplay
^t
Tutorial onFacepunch's tutorial is available for new players on this server.
Region
OC
OceaniaIn the server browser it appears under Oceania.
Other
rustmaps
Custom tagA plugin or the owner set this tag; it is not a standard Rust one.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in standing (A+); wipes are the one to work on (F).