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Every Rust server graded on real, live numbers. 44,965 players on the roll · 11,641 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 103.206.38.221:28015
Name of server

okasha_server

RegisterAbsentOffline
Region–
Address103.206.38.221:28015
Last checked3d ago
Launch Rust and join
Overall grade

Not there yet

26 out of 100, the average of 2 subjects

On the class lists: D (46), with population over 48 hours and no performance mark.

Players now 0/ 10 0% full
7-day average1peak 1
Rank#11,996top 54%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 6/ 100 A quiet classroom so far: 1 of 10 on average. Plenty of space to grow.
Standingrank on player hours 46/ 100 Working its way up from the back of the class: #11,996 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 18:40 UTC12d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
291 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
269 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
24 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
39 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
125 / 200

Quick answers

from the figures on this page

About the server

In what location does okasha_server sit?

No region is published for okasha_server. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 103.206.38.221:28015.

How reliable is okasha_server, and is it up?

At this moment, okasha_server is offline; the last time it was seen was 3 days 11 hours ago. It was up 0 of 72 hours over the last 3 full days, which is 0% of the time. On 25 October 2026, Rust Server Score saw it for the first time.

On what Rust version does okasha_server sit?

The server okasha_server is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does okasha_server wipe its map?

The record holds too few of okasha_server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 12 days 13 hours have passed since this world was made.

Population

What position does okasha_server hold in the rankings?

In the top 54% of all ranked servers, okasha_server sits at #11,996 for player hours over the last seven days.

What does the population on okasha_server look like?

okasha_server is offline at the moment; the last time it was seen was 3 days 11 hours ago. The seven-day average is 1 players, with a peak of 1.

Lists and filters

How should you read the tags on okasha_server?

You'll see okasha_server tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature okasha_server?

Rust Server Score lists that include okasha_server: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

Which rules does okasha_server enforce, and what are its settings?

Nothing in the name of okasha_server states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.

okasha_server runs which map?

The game generates a procedural map for okasha_server.

Getting in

How should you connect to okasha_server?

Enter client.connect 103.206.38.221:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp10
Max players The server holds 10 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.