Working its way up from the back of the class: #15,721 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
24/ 100
F
Lost ground: down 8,027 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, top 94% in OC, and #498 of the trio servers (top 85%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [OCE] OGS | 3x | Monthly | based in?
In Oceania, according to its own listing, sits [OCE] OGS | 3x | Monthly |, with the OC tag. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 103.62.51.131:28175.
How dependable is [OCE] OGS | 3x | Monthly |, and is it online at the moment?
The server is down: [OCE] OGS | 3x | Monthly | is offline now, with the last sighting 35 days 2 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is [OCE] OGS | 3x | Monthly | running?
Rust network protocol 2633 and build 162929 on Windows is what [OCE] OGS | 3x | Monthly | runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does [OCE] OGS | 3x | Monthly | wipe, and how often?
The next wipe on [OCE] OGS | 3x | Monthly | is a projection from the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. 55 days 7 hours have passed since this world was made. The tags show a monthly wipe schedule.
Player numbers
Where does [OCE] OGS | 3x | Monthly | place in the wider field of Rust servers?
In Oceania, [OCE] OGS | 3x | Monthly | is #188, and overall it is #15,721 on player hours over the last seven days, in the top 71% of all ranked servers. In the trio group, it ranks #498.
What does the population on [OCE] OGS | 3x | Monthly | look like?
It has been 35 days 2 hours since [OCE] OGS | 3x | Monthly | was last seen, and it is offline right now.
Tags and filters
How should you read the tags on [OCE] OGS | 3x | Monthly |?
The game's browser takes its cue from the tags [OCE] OGS | 3x | Monthly | has set: gmvanilla (Game mode): You play vanilla survival here; mp50 (Max players): Its slot count is 50; ts3 (Group limit): No team may go above 3; v2633 (Protocol): The game protocol is 2633, so your game must match that version to join; cs162929 (Build): The game build is 162929; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; OC (Oceania): In the server browser it appears under Oceania. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show [OCE] OGS | 3x | Monthly |?
These Rust Server Score lists count [OCE] OGS | 3x | Monthly | among them: 3x Rust servers, graded, Oceania Rust servers, graded, Modded Rust servers, graded and Rust servers with a trio group limit. You can find it under these server-list filters: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly; Gather rate: 3x.
Map and rules
Which rules does [OCE] OGS | 3x | Monthly | enforce, and what are its settings?
Going by its name, [OCE] OGS | 3x | Monthly | runs 3x gather. The cap on group size is 3 players (trio). You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map [OCE] OGS | 3x | Monthly | uses?
The game generates the procedural map on [OCE] OGS | 3x | Monthly | at size 2,500 with seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. The name of the map reads: Custom Map.
Connecting
How do you get onto [OCE] OGS | 3x | Monthly |?
To connect, start Rust, press F1, and type client.connect 103.62.51.131:28175. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://discord.com/invite/xTPHgJGAwp.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2633,^m,OC,gmvanilla,cs162929,ts3,^o^z
Game
gmvanilla
Game modeYou play vanilla survival here.
mp50
Max playersIts slot count is 50.
ts3
Group limitNo team may go above 3.
v2633
ProtocolThe game protocol is 2633, so your game must match that version to join.
cs162929
BuildThe game build is 162929.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Region
OC
OceaniaIn the server browser it appears under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.