On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now1/ 1881% full
7-day average2peak 5
Rank#2,533top 11% · #243 in EA
Last wipe26d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 2 of 188 on average. Plenty of space to grow.
Standingrank on player hours
89/ 100
A−
Holds a respectable place: #2,533 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 94 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
53/ 100
D
Moving up: up 166 places this week.
A steady term.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 11% of all ranked servers, top 43% in EA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h.
The force wipe · high confidence
wipe-day peak5players, last three wipes
Coming wipes
7d 13hThu 5 Nov, 19:00 UTCFW
35d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 06:43 UTC26d ago
5
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 based in?
The EA tag on 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 puts it in Asia. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 103.91.210.17:10004.
Is 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 up, and how steady is its uptime?
You can join now: 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 is online. About 4 hours ago, it restarted, based on the uptime it reports. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
Is 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 smooth to play on?
It never fell below 78 server fps in the last 48 hours, averaging 94. Buildings, deployables and everything else in the world added up to as many as 113,982 entities. Up to 4,241 MB of memory was used. When fps is low and entities climb, that is lag to players.
Which Rust version is 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 running?
Rust network protocol 2635 and build 168909 on Windows is what 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 runs. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 wipe, and how often?
『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 wipes with the force wipe and at no other time. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 26 days 22 hours. The tags show a monthly wipe schedule.
What happens on 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 when wipe day arrives?
Across its recent wipes, the busiest moments averaged 5 players. Peak numbers came 33 hours into the latest wipe.
Player count
Where does 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 sit among Rust servers?
In Asia, 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 is #243, and overall it is #2,533 on player hours over the last seven days, in the top 11% of all ranked servers.
What does the population on 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 look like?
Right now, 1 players are on 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清, which has 188 slots. The seven-day average is 2 players, with a peak of 5. The highest average in the last 48 hours came at 12:00 UTC, with 4 players.
Lists and filters
How should you read the tags on 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清?
The game's browser takes its cue from the tags 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 has set: gmrust (Game mode): Survival in the standard Rust style; mp188 (Max players): The server holds 188 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Carbon provides the plugin framework here; EA (East Asia): You will find it under East Asia in the browser. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清: Modded Rust servers, graded. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Map and rules
Which rules does 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 enforce, and what are its settings?
The name of 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. The server runs Valve's anti-cheat, VAC.
Which map is in play on 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清?
『夜猫子』2倍1废/独狼/SOLO/无法组队/官清 runs a game-generated procedural map at size 4,000, seed 1054000566. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How should you connect to 『夜猫子』2倍1废/独狼/SOLO/无法组队/官清?
Enter client.connect 103.91.210.17:10004 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://qun.qq.com/universal-share/share?ac=1&authKey=acH%2BGlrSxOs52K3mJVOt8u8C4x8a1Oj%2F5ZzL50nSIy1%2FN7HvqikokTAWvRcAaaWZ&busi_data=eyJncm91cENvZGUiOiIyMjIxMzMzNDgiLCJ0b2tlbiI6IkNXeVRqMXhLdERvQ0tEcWd5SkVjczdEZ2xocjc0V0pxVTZsM3hLSmthejVEczh4TGRGZ3FpY3FLNG5qT0lSL0UiLCJ1aW4iOiIxMTA1MDAwNjAwIn0%3D&data=lzDsRKjOMAfhSfiYz8ZXJbu7j2R26xcSooWWmZv_3tKl6PJVtrRH-L9u0rTY_BfejmO8WURhzU9Ck5k7bCEvGtH3eHZ7ooldVo32BILYJdM&svctype=5&tempid=h5_group_info.
Server tags
what each one means
Published asmp188,ptrak,$r?,v2635,^z,^y,^m,^v,EA,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp188
Max playersThe server holds 188 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
^y
CarbonCarbon provides the plugin framework here.
Region
EA
East AsiaYou will find it under East Asia in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A steady term. Strongest in performance (A+); population is the one to work on (F).