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Every Rust server graded on real, live numbers. 102,135 players on the roll · 11,892 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 104.12.255.21:28115
Name of server

RustAudioAI - Staging Test

RegisterAbsentOffline
Region–
Address104.12.255.21:28115
Last checked28d ago
Launch Rust and join
Overall grade

Not there yet

36 out of 100, the average of 2 subjects

Players now 0/ 8 0% full
7-day average0peak –
Rank#16,614top 70%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #16,614 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 41/ 100 Slipped a little: down 3,031 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (F); standing is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep30 Sep3 Oct5 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 21:09 UTC33d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
366 / 425
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
457 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
980 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
53 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
964 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
32 / 250

Quick answers

from the figures on this page

Server facts

Which region is RustAudioAI - Staging Test based in?

No region is published for RustAudioAI - Staging Test. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 104.12.255.21:28115.

How reliable is RustAudioAI - Staging Test, and is it up?

You cannot join now: RustAudioAI - Staging Test is offline, last seen 28 days 8 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. It was first seen by Rust Server Score on 25 September 2026.

On what Rust version does RustAudioAI - Staging Test sit?

The server RustAudioAI - Staging Test is on Rust network protocol 2634 and build 165921 under Windows. To join, your game must use the same protocol; Steam handles the update.

Wipe schedule

How frequently does RustAudioAI - Staging Test wipe its map?

There are too few wipes on record for RustAudioAI - Staging Test to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 33 days 20 hours.

What happens on RustAudioAI - Staging Test when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 0 hours after it began.

Player count

Where does RustAudioAI - Staging Test sit among Rust servers?

In the top 70% of all ranked servers, RustAudioAI - Staging Test sits at #16,614 for player hours over the last seven days.

How many players does RustAudioAI - Staging Test usually have?

The last sighting of RustAudioAI - Staging Test was 28 days 8 hours ago, and it is offline right now.

Tags

What is meant by the tags on RustAudioAI - Staging Test?

You'll see RustAudioAI - Staging Test tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs165921 (Build): This runs on build 165921; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature RustAudioAI - Staging Test?

Rust Server Score lists that include RustAudioAI - Staging Test: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

How is RustAudioAI - Staging Test set up, and what rules does it keep?

The name of RustAudioAI - Staging Test gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. You are covered by VAC, Valve's anti-cheat.

Which map is in play on RustAudioAI - Staging Test?

The game generates a procedural map for RustAudioAI - Staging Test.

Connecting

How should you connect to RustAudioAI - Staging Test?

Enter client.connect 104.12.255.21:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs165921,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp8
Max players The server holds 8 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs165921
Build This runs on build 165921.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.