On the class lists: F (42), with population over 48 hours and no performance mark.
Players now0/ 1500% full
7-day average0peak –
Rank#15,432top 69%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 150 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,432 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 140 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 3,707 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 12 Oct, 03:11 UTC16d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is GetRaided.gg Under Construction based in?
GetRaided.gg Under Construction leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 104.128.50.129:28015.
How reliable is GetRaided.gg Under Construction, and is it up?
The server is up: GetRaided.gg Under Construction is online now. According to its reported uptime, the last restart was about 5 days 13 hours ago. It was up 100% of the time over the last 7 full days, 168 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
Does GetRaided.gg Under Construction perform well?
It averaged 140 server fps over the last 48 hours, with a low of 121. Buildings, deployables and everything else in the world added up to as many as 101,041 entities. At its highest, it used 4,777 MB of memory. Players feel lag when fps drops and entities pile up.
Which Rust version is GetRaided.gg Under Construction running?
The server GetRaided.gg Under Construction is on Rust network protocol 2634 and build 167398 under Linux. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does GetRaided.gg Under Construction reset?
The record holds too few of GetRaided.gg Under Construction's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 16 days 11 hours have passed since this world was made.
What happens on GetRaided.gg Under Construction when wipe day arrives?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.
Population
Where does GetRaided.gg Under Construction sit among Rust servers?
In the top 69% of all ranked servers, GetRaided.gg Under Construction sits at #15,432 for player hours over the last seven days.
Is GetRaided.gg Under Construction a busy server?
GetRaided.gg Under Construction is showing 0 players right now, with 150 slots in total. Over the past seven days, the average player count was 0.
Tags
What is meant by the tags on GetRaided.gg Under Construction?
gmrust (Game mode): Rust survival, played by the standard rules; mp150 (Max players): 150 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^y (Carbon): The plugin framework in use is Carbon are the tags GetRaided.gg Under Construction publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show GetRaided.gg Under Construction?
Rust Server Score lists that include GetRaided.gg Under Construction: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: 5 or more.
Map and rules
How is GetRaided.gg Under Construction set up, and what rules does it keep?
You will find no gather rate in the name of GetRaided.gg Under Construction. The default of 8 players applies as the group cap. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Carbon. The server runs Valve's anti-cheat, VAC.
Can you tell me which map GetRaided.gg Under Construction uses?
A procedural map of size 4,250 and seed 590537417, generated by the game, is what GetRaided.gg Under Construction runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join GetRaided.gg Under Construction?
To connect, start Rust, press F1, and type client.connect 104.128.50.129:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp150,ptrak,$r?,v2634,gmrust,cs167398,ts8,^y
Game
gmrust
Game modeRust survival, played by the standard rules.
mp150
Max players150 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolTo get in, your game needs to be on the same version: the protocol is 2634.
cs167398
BuildBuild number: 167398.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^y
CarbonThe plugin framework in use is Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).