On the class lists: F (39), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,351top 69%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,351 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 186 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
32/ 100
F
Lost ground: down 5,493 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #624 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 03:37 UTC7d ago
3
–
running
2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP?
No region is published for IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 104.128.50.37:28017.
How reliable is IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP, and is it up?
The server is up: IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP is online now. According to its reported uptime, the last restart was about 2 days 9 hours ago. It was up 92% of the time over the last 7 full days, 154 of 168 hours. It was first seen by Rust Server Score on 20 October 2026.
It averaged 186 server fps over the last 48 hours, with a low of 118. At its peak, it held 72,644 entities, including buildings, deployables and all else in the world. At its highest, it used 3,914 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP on?
Rust network protocol 2635 and build 168909 on Windows is what IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
When does IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP wipe, and how often?
The record holds too few of IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 7 days 1 hours have passed since this world was made.
What should you expect from wipe day on IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP?
Recent wipes have peaked at 3 players on average. The crowd on the latest wipe was largest 0 hours after it began.
Population
What position does IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP hold in the rankings?
In the top 69% of all ranked servers, IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP sits at #15,351 for player hours over the last seven days. In the quad group, it ranks #624.
How many players does IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP usually have?
With 100 slots available, IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP currently has 0 players. A seven-day average of 0 players applies here.
Tags
What is meant by the tags on IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP?
You'll see IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): Its slot count is 100; ts4 (Group limit): A team can hold 4 players at most; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): A region code is not set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP?
Rust Server Score lists that include IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP: 3x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 3x.
Server rules
How is IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP set up, and what rules does it keep?
The name of IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP points to a 3x gather rate. You can have up to 4 players in a group (quad). survival is the mode here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP?
IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP runs a game-generated procedural map at size 3,500, seed 1967200447. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.
Connecting
How do you get onto IRS WARFARE 3X WEEKLY PVP | QUADS | Kits | Cases | VIP?
To connect, start Rust, press F1, and type client.connect 104.128.50.37:28017. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://irscommunity.com.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersIts slot count is 100.
ts4
Group limitA team can hold 4 players at most.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in performance (A+); population is the one to work on (F).