On the class lists: D (52), with population over 48 hours and no performance mark.
Players now0/ 1600% full
7-day average0peak 2
Rank#6,530top 29%
Last wipe28d agomonthly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 160 on average. Plenty of space to grow.
Standingrank on player hours
71/ 100
B−
Holds a respectable place: #6,530 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
11/ 100
F
Needs to work on its frame rate: 6 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
41/ 100
F
Slipped a little: down 1,162 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·······
·······
·····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h.
The force wipe · high confidence
wipe-day peak5players, last three wipes
Coming wipes
6d 15hThu 5 Nov, 19:00 UTCFW
34d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 19:33 UTCFW28d ago
5
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB?
You won't find a region tag on ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB, but its name indicates North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 104.129.132.229:28209.
Is ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB up, and how steady is its uptime?
The server is up: ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB is online now. The uptime it reports puts the last restart at about 16 hours ago. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.
How well does ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB run?
The average over the last 48 hours was 6 server fps, and it never went below 5. At its peak, it held 101,548 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,129 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB running?
The server ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe schedule
On what schedule does ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB reset?
The force wipe each month is the only wipe ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB takes. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 28 days 7 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB?
Recent wipes have peaked at 5 players on average. 4 hours after the latest wipe began, the crowd hit its peak.
Player count
Where does ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB place in the wider field of Rust servers?
In the top 29% of all ranked servers, ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB sits at #6,530 for player hours over the last seven days.
How many players does ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB usually have?
Right now, 0 players are on ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB, which has 160 slots. It peaked at 2 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 1 players.
Tags and filters
What do ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB's tags stand for?
You'll see ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp160 (Max players): Its slot count is 160; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB?
Rust Server Score lists that include ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB: 2x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. You can find it under these server-list filters: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Map and rules
Which rules does ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB enforce, and what are its settings?
Going by its name, ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB runs 2x gather. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is enabled.
ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB runs which map?
A procedural map of size 4,000 and seed 802010685, generated by the game, is what ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB runs. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
How to join
How should you connect to ChillWaves US PvP +2X Modded [SkillTree/ItemPerks/SkinBox/RaidB?
To connect, start Rust, press F1, and type client.connect 104.129.132.229:28209. Or click Launch Rust here, which launches Rust through Steam and joins you. Joining requires premium status on Rust.
Server tags
what each one means
Published asmp160,ptrak,$r?,v2635,^m,^q,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp160
Max playersIts slot count is 160.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Mods and access
^q
PremiumJoining requires premium status on Rust.
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).