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Every Rust server graded on real, live numbers. 96,005 players on the roll · 11,867 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 104.129.132.229:29015
Name of server

[10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins

RegisterPresentOnline
Region–
Address104.129.132.229:29015
Last checked14m ago
10x moddedoxide
Launch Rust and join Website
Overall grade

Getting there

59 out of 100, the average of 6 subjects

On the class lists: C+ (66), with population over 48 hours and no performance mark.

Players now 0/ 100 0% full
7-day average1peak 3
Rank#3,663top 16%
Last wipe6d agono schedule published
Next wipe2hThu 29 Oct, 18:17 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours 84/ 100 Holds a respectable place: #3,663 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 23/ 100 Needs to work on its frame rate: 14 server fps on average.
Wipeskeeping the crowd after a wipe 100/ 100 Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago 54/ 100 Moving up: up 318 places this week.

A fair term, with more to come. Strongest in wipe hold (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5217:0002:0011:0020:0005:0014:00

Hourly average and peak, UTC.

Server performance

01020304017:0002:0011:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

4 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 18:17 UTC, in 2h. Every Thursday at 18:17 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 2hThu 29 Oct, 18:17 UTC
  • 7d 2hThu 5 Nov, 19:00 UTCFW
  • 14d 2hThu 12 Nov, 18:17 UTC
  • 21d 2hThu 19 Nov, 18:17 UTC
  • 28d 2hThu 26 Nov, 18:17 UTC
  • 35d 2hThu 3 Dec, 19:00 UTCFW
  • 42d 2hThu 10 Dec, 18:17 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 18:17 UTC6d ago 3 – running 0
Thu 15 Oct, 18:13 UTC13d ago 2 held half 7 days 0
Thu 8 Oct, 17:48 UTC20d ago 4 held half 7 days 0
Thu 1 Oct, 21:10 UTC FW27d ago 4 held half 6.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 350 on average
547 / 600
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 180 on average
93 / 200
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 180 on average
125 / 150
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 151 on average
336 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 76 on average
74 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 66 on average
28 / 150

Quick answers

from the figures on this page

Server facts

In what location does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins sit?

No region is published for [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 104.129.132.229:29015.

How reliable is [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins, and is it up?

You can join now: [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins is online. About 4 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. It was first seen by Rust Server Score on 1 October 2026.

How well does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins run?

It never fell below 5 server fps in the last 48 hours, averaging 14. Up to 119,177 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 4,401 MB of memory. When fps is low and entities climb, that is lag to players.

On what Rust version does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins sit?

You will find [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

When does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins wipe, and how often?

Its wipe pattern: [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins wipes every Thursday at 18:17 UTC. It is due to wipe next on Thursday 29 October at 18:17 UTC. The world it runs now was created 6 days 16 hours.

What happens on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins when wipe day arrives?

Recent wipes have peaked at 3 players on average. The crowd on the latest wipe was largest 24 hours after it began. Half the peak held until the next wipe in 100% of its recent wipes.

Player numbers

What position does [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins hold in the rankings?

Over the last seven days, [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins has #3,663 for player hours, in the top 16% of all ranked servers.

What does the population on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins look like?

Right now, 0 players are on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins, which has 100 slots. The seven-day average is 1 players, with a peak of 3. The highest average in the last 48 hours came at 20:00 UTC, with 2 players.

Tags

What is meant by the tags on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

You'll see [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

These Rust Server Score lists count [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins among them: 10x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.

Server rules

What settings and rules apply on [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

The name of [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins points to a 10x gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. The server runs Valve's anti-cheat, VAC.

[10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins runs which map?

[10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins runs a game-generated procedural map at size 4,250, seed 1968236988. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How do you get onto [10/22] Uprising Gone Wild - 10x|Kits|Events|Auto T1 BPs|TP|Ins?

To connect, start Rust, press F1, and type client.connect 104.129.132.229:29015. Or click Launch Rust here, which launches Rust through Steam and joins you. You can find its website at https://www.uprisingserver.com/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players The server holds 100 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.