On the class lists: C (60), with population over 48 hours and no performance mark.
Players now3/ 1602% full
7-day average2peak 7
Rank#1,980top 9%
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
2/ 100
F
A quiet classroom so far: 2 of 160 on average. Plenty of space to grow.
Standingrank on player hours
91/ 100
A
Well up the rankings: #1,980 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
44/ 100
F
Needs to work on its frame rate: 27 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 56 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 9% of all ranked servers, and #89 of the solo servers (top 40%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
wipe-day peak12players, last three wipes
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 28 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 17:54 UTCFW27d ago
12
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is RNN SOLO CHILL NO RAID/LIMITED KOS 10/01?
RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 104.129.132.45:28109.
Is RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 up, and how steady is its uptime?
You can join now: RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 is online. According to its reported uptime, the last restart was about 1 hours ago. It was up 164 of 168 hours over the last 7 full days, which is 98% of the time. It was first seen by Rust Server Score on 13 September 2026.
Is RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 smooth to play on?
It averaged 27 server fps over the last 48 hours, with a low of 5. Buildings, deployables and everything else in the world added up to as many as 122,709 entities. Memory use reached up to 4,142 MB. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 running?
Rust network protocol 2635 and build 168909 on Linux is what RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
On what schedule does RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 reset?
Once a month, RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now was created 27 days 23 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on RNN SOLO CHILL NO RAID/LIMITED KOS 10/01?
Recent wipes have peaked at 12 players on average. Peak numbers came 28 hours into the latest wipe.
Player numbers
What position does RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 hold in the rankings?
In the top 9% of all ranked servers, RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 sits at #1,980 for player hours over the last seven days. In the solo group, it ranks #89.
Is RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 a busy server?
RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 is showing 3 players right now, with 160 slots in total. Averaging 2 players over seven days, it peaked at 7. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 5 players.
Tags and filters
What do RNN SOLO CHILL NO RAID/LIMITED KOS 10/01's tags stand for?
You'll see RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp160 (Max players): Its slot count is 160; ts1 (Group limit): No team may go above 1; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Nothing is altered here: rates, kits and rules are as Facepunch ships them; ^o (Oxide): Plugin framework: Oxide (uMod) in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which person or group runs RNN SOLO CHILL NO RAID/LIMITED KOS 10/01?
Among all the servers we track, only RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 publishes this reallynewnoob.com hostname.
Where does RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 appear in the Rust Server Score lists and filters?
These Rust Server Score lists count RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 among them: Best community servers, graded, Solo Rust servers, graded and Vanilla Rust servers, graded. It shows under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: Solo; Wipe schedule: Monthly.
Map and rules
How is RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 set up, and what rules does it keep?
The name of RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 gives no gather rate. Solo play only, with no teams permitted. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The plugin count runs to Oxide. Vanilla is what it calls itself: nothing is altered here: rates, kits and rules are as Facepunch ships them. You are covered by VAC, Valve's anti-cheat.
RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 runs which map?
RNN SOLO CHILL NO RAID/LIMITED KOS 10/01 runs a game-generated procedural map at size 4,250, seed 1337. A matching size and seed produce the same map, viewable on RustMaps from this page. You will see the map name listed as: Custom Map.
Connecting
How do you get onto RNN SOLO CHILL NO RAID/LIMITED KOS 10/01?
Enter client.connect 104.129.132.45:28109 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://rnnservers.tebex.io/.
Server tags
what each one means
Published asmp160,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts1,^o
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp160
Max playersIts slot count is 160.
ts1
Group limitNo team may go above 1.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaNothing is altered here: rates, kits and rules are as Facepunch ships them.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).