On the class lists: F (38), with population over 48 hours and no performance mark.
Players now0/ 1000% full
7-day average0peak –
Rank#15,344top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,344 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
8/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
26/ 100
F
Lost ground: down 7,454 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 2 Oct, 04:29 UTC27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is Gorilla Ramen x2 Gather/Vanilla based in?
No region is published for Gorilla Ramen x2 Gather/Vanilla. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 104.129.132.57:28069.
How reliable is Gorilla Ramen x2 Gather/Vanilla, and is it up?
The server is up: Gorilla Ramen x2 Gather/Vanilla is online now. According to its reported uptime, the last restart was about 8 days 16 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. On 13 September 2026, Rust Server Score saw it for the first time.
How well does Gorilla Ramen x2 Gather/Vanilla run?
It never fell below 5 server fps in the last 48 hours, averaging 5. At its peak, it held 121,408 entities, including buildings, deployables and all else in the world. Memory use reached up to 5,222 MB. When fps is low and entities climb, that is lag to players.
What Rust version is Gorilla Ramen x2 Gather/Vanilla on?
Rust network protocol 2634 and build 167781 on Linux is what Gorilla Ramen x2 Gather/Vanilla runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Gorilla Ramen x2 Gather/Vanilla wipe its map?
There are too few wipes on record for Gorilla Ramen x2 Gather/Vanilla to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 27 days 11 hours have passed since this world was made.
What happens on Gorilla Ramen x2 Gather/Vanilla when wipe day arrives?
The average peak on its recent wipes was 1 players. Peak numbers came 31 hours into the latest wipe.
Population
Where does Gorilla Ramen x2 Gather/Vanilla place in the wider field of Rust servers?
In the top 69% of all ranked servers, Gorilla Ramen x2 Gather/Vanilla sits at #15,344 for player hours over the last seven days.
How many players does Gorilla Ramen x2 Gather/Vanilla usually have?
Gorilla Ramen x2 Gather/Vanilla is showing 0 players right now, with 100 slots in total. Over the past seven days, the average player count was 0.
Tags and filters
What do Gorilla Ramen x2 Gather/Vanilla's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): This runs on build 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^o (Oxide): The plugin framework in use is Oxide (uMod) are the tags Gorilla Ramen x2 Gather/Vanilla publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature Gorilla Ramen x2 Gather/Vanilla?
Rust Server Score lists that include Gorilla Ramen x2 Gather/Vanilla: 2x Rust servers, graded and Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Map and rules
How is Gorilla Ramen x2 Gather/Vanilla set up, and what rules does it keep?
The name of Gorilla Ramen x2 Gather/Vanilla points to a 2x gather rate. The default of 8 players applies as the group cap. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both permitted. You will see it in the Community section of the server browser, since it is a community server. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Gorilla Ramen x2 Gather/Vanilla runs which map?
The game generates the procedural map on Gorilla Ramen x2 Gather/Vanilla at size 4,500 with seed 826658847. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto Gorilla Ramen x2 Gather/Vanilla?
Enter client.connect 104.129.132.57:28069 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://steamcommunity.com/groups/islandoftheapes.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o
Game
gmrust
Game modeRust survival, played by the standard rules.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167781
BuildThis runs on build 167781.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeA region code is not set here.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).