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Every Rust server graded on real, live numbers. 47,205 players on the roll · 11,672 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 30 October 2026 Pupil no. 104.129.132.81:28139
Name of server

Bloodline Rust test

RegisterPresentOnline
Region–
Address104.129.132.81:28139
Last checked6m ago
Launch Rust and join Website
Overall grade

Not there yet

37 out of 100, the average of 5 subjects

On the class lists: F (44), with population over 48 hours and no performance mark.

Players now 0/ 120 0% full
7-day average0peak –
Rank#15,269top 69%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 120 on average. Plenty of space to grow.
Standingrank on player hours 31/ 100 Working its way up from the back of the class: #15,269 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 9/ 100 Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 50/ 100 Holding steady: down 90 places this week.

A term to build on. Strongest in uptime (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

0246803:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap31.7 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 07:19 UTC8d ago 0 – running 0
Sat 19 Sep, 13:21 UTC40d ago 0 – 31.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 486 on average
46 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
78 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
256 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
11 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
313 / 375
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 256 on average
267 / 300

Quick answers

from the figures on this page

Server details

In what location does Bloodline Rust test sit?

Bloodline Rust test leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 104.129.132.81:28139.

How dependable is Bloodline Rust test, and is it online at the moment?

Right now, Bloodline Rust test is online. According to its reported uptime, the last restart was about 8 days 18 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. It was first seen by Rust Server Score on 13 September 2026.

How well does Bloodline Rust test run?

The average over the last 48 hours was 5 server fps, and it never went below 5. At its peak, it held 85,285 entities, including buildings, deployables and all else in the world. Memory use reached up to 3,247 MB. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is Bloodline Rust test running?

The server Bloodline Rust test is on Rust network protocol 2634 and build 167781 under Linux. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

How frequently does Bloodline Rust test wipe its map?

There are too few wipes on record for Bloodline Rust test to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 8 days 19 hours have passed since this world was made.

What should you expect from wipe day on Bloodline Rust test?

Across its recent wipes, the busiest moments averaged 0 players. The crowd on the latest wipe was largest 0 hours after it began.

Population

What position does Bloodline Rust test hold in the rankings?

Over the last seven days, Bloodline Rust test has #15,269 for player hours, in the top 69% of all ranked servers.

How many players does Bloodline Rust test usually have?

Bloodline Rust test is showing 0 players right now, with 120 slots in total. For the last seven days, the average number of players was 0.

Lists and filters

How should you read the tags on Bloodline Rust test?

The game's browser takes its cue from the tags Bloodline Rust test has set: gmrust (Game mode): Survival in the standard Rust style; mp120 (Max players): Its slot count is 120; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): Join only if your game runs protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which Rust Server Score filters and lists feature Bloodline Rust test?

These Rust Server Score lists count Bloodline Rust test among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Map and rules

How is Bloodline Rust test set up, and what rules does it keep?

Nothing in the name of Bloodline Rust test states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. The server runs Valve's anti-cheat, VAC.

Which map is in play on Bloodline Rust test?

A procedural map of size 3,900 and seed 981195616, generated by the game, is what Bloodline Rust test runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

Connecting

How do you get onto Bloodline Rust test?

Enter client.connect 104.129.132.81:28139 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://dripzy.tebex.io/.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp120
Max players Its slot count is 120.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2634
Protocol Join only if your game runs protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.