Skip to the page
Every Rust server graded on real, live numbers. 48,863 players on the roll · 11,677 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 104.14.30.183:22014
Name of server

[US] Innsmouth Charnel | PvE | nXPerience

RegisterPresentOnline
Region–
Address104.14.30.183:22014
Last checked12m ago
moddedoxide
Launch Rust and join
Overall grade

Steady

62 out of 100, the average of 5 subjects

On the class lists: D (52), with population over 48 hours and no performance mark.

Players now 0/ 50 0% full
7-day average0peak 1
Rank#8,653top 39%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours 61/ 100 Working its way up from the back of the class: #8,653 on player hours.
Uptimehours on the list, last 48 96/ 100 Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 60 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 52/ 100 Moving up: up 376 places this week.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75102:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:41 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 37 on average
51 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 29 on average
43 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
17 / 100
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 16 on average
25 / 175
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 14 on average
13 / 150
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
11 / 90

Quick answers

from the figures on this page

Server details

Which region is [US] Innsmouth Charnel | PvE | nXPerience based in?

No region tag appears for [US] Innsmouth Charnel | PvE | nXPerience, but the name suggests North America. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 104.14.30.183:22014.

How reliable is [US] Innsmouth Charnel | PvE | nXPerience, and is it up?

The server is up: [US] Innsmouth Charnel | PvE | nXPerience is online now. According to its reported uptime, the last restart was about 5 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.

Is [US] Innsmouth Charnel | PvE | nXPerience smooth to play on?

It never fell below 59 server fps in the last 48 hours, averaging 60. At its peak, it held 101,074 entities, including buildings, deployables and all else in the world. At its highest, it used 2,982 MB of memory. Lag is what players feel when fps is low and the entity count climbs.

Which Rust version is [US] Innsmouth Charnel | PvE | nXPerience running?

You will find [US] Innsmouth Charnel | PvE | nXPerience on Rust network protocol 2635 and build 168909, hosted on Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

When does [US] Innsmouth Charnel | PvE | nXPerience wipe, and how often?

[US] Innsmouth Charnel | PvE | nXPerience has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 24 days 3 hours.

What happens on [US] Innsmouth Charnel | PvE | nXPerience when wipe day arrives?

Recent wipes have peaked at 1 players on average. Peak numbers came 2 hours into the latest wipe.

Population

What position does [US] Innsmouth Charnel | PvE | nXPerience hold in the rankings?

In the top 39% of all ranked servers, [US] Innsmouth Charnel | PvE | nXPerience sits at #8,653 for player hours over the last seven days.

Is [US] Innsmouth Charnel | PvE | nXPerience a busy server?

[US] Innsmouth Charnel | PvE | nXPerience is showing 0 players right now, with 50 slots in total. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 1 players.

Lists and filters

What is meant by the tags on [US] Innsmouth Charnel | PvE | nXPerience?

You'll see [US] Innsmouth Charnel | PvE | nXPerience tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): Its slot count is 50; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Where does [US] Innsmouth Charnel | PvE | nXPerience appear in the Rust Server Score lists and filters?

These Rust Server Score lists count [US] Innsmouth Charnel | PvE | nXPerience among them: Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server rules

Which rules does [US] Innsmouth Charnel | PvE | nXPerience enforce, and what are its settings?

The name of [US] Innsmouth Charnel | PvE | nXPerience gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map [US] Innsmouth Charnel | PvE | nXPerience uses?

The game generates the procedural map on [US] Innsmouth Charnel | PvE | nXPerience at size 4,123 with seed 1395492731. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How do you get onto [US] Innsmouth Charnel | PvE | nXPerience?

Enter client.connect 104.14.30.183:22014 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players Its slot count is 50.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Because settings or plugins change how it plays, it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.