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Every Rust server graded on real, live numbers. 37,516 players on the roll · 11,644 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 104.143.2.118:28015
Name of server

DEV

RegisterAbsentOffline
RegionNA
Address104.143.2.118:28015
Last checked15d ago
weekly wipes moddedoxide
Launch Rust and join Website
Overall grade

Not there yet

27 out of 100, the average of 3 subjects

Players now 0/ 100 0% full
7-day average0peak –
Rank#15,461top 71% · #1559 in NA
Last wipe26d agoweekly schedule
Next wipe1d 13hThu 29 Oct, 16:31 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 29/ 100 Working its way up from the back of the class: #15,461 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 52/ 100 Moving up: up 492 places this week.

A term to build on. Strongest in momentum (D); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 16:31 UTC, in 1d 13h. Its weekly schedule tag · low confidence

usual gap7.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 1d 13hThu 29 Oct, 16:31 UTC
  • 8d 15hThu 5 Nov, 19:00 UTCFW
  • 15d 13hThu 12 Nov, 16:31 UTC
  • 22d 13hThu 19 Nov, 16:31 UTC
  • 29d 13hThu 26 Nov, 16:31 UTC
  • 36d 15hThu 3 Dec, 19:00 UTCFW
  • 43d 13hThu 10 Dec, 16:31 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:31 UTC26d ago 2 – running 0
Thu 17 Sep, 15:56 UTC40d ago 1 halved by day 1 14 days 0
Wed 16 Sep, 18:25 UTC41d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | Air
NA · groups of 8+ · 100x · weekly · 20 on average
21 / 200
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TP
NA · groups of 10+ · 100x · weekly · 2 on average
0 / 100
US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable Bases
NA · groups of 10+ · 100x · weekly · 2 on average
2 / 200
US|AndysolAM 20x No BPs |PVP|Shop|Loot+|Kits|Raid+|MyMini|Skinb
NA · groups of 10+ · 20x · weekly · 2 on average
1 / 200
STRAVOS 100x - |PvP| Loot +|Shop|Kits|Airfield Event|
NA · groups of 8+ · 100x · weekly · 1 on average
1 / 50
Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent Ba
NA · groups of 12+ · 1000x · biweekly · 2 on average
5 / 100

Quick answers

from the figures on this page

Server details

Which region is DEV based in?

You'll see DEV listed in North America, tagged NA. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 104.143.2.118:28015.

Is DEV up, and how steady is its uptime?

The server is down: DEV is offline now, with the last sighting 15 days 5 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. The first sighting by Rust Server Score was on 13 September 2026.

On what Rust version does DEV sit?

The server DEV is on Rust network protocol 2634 and build 166493 under Windows. You need the same protocol to join; Steam takes care of updating your game.

Resets

On what schedule does DEV reset?

Its tag sets the prediction, as the record holds too few of DEV's wipes to confirm its schedule. It is due to wipe next on Thursday 29 October at 16:31 UTC. 26 days 10 hours have passed since this world was made. Its tags state that it wipes weekly.

What happens on DEV when wipe day arrives?

Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 1 hours after it began. Half the peak held until the next wipe in 0% of its recent wipes. Day 1 is when it sank below half in the wipes that did not hold.

Player numbers

What position does DEV hold in the rankings?

Over the last seven days, DEV has #15,461 for player hours, in the top 71% of all ranked servers and #1,559 in North America.

What does the population on DEV look like?

The last sighting of DEV was 15 days 5 hours ago, and it is offline right now.

Tags and filters

How should you read the tags on DEV?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts35 (Group limit): A team can hold 35 players at most; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs166493 (Build): This runs on build 166493; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here; ^w (Weekly): Wipes come once a week; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; modded (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser lists it under North America are the tags DEV publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Who operates DEV?

A scrapland.gg hostname is published by DEV, and 1 other server we track does the same, which points to one operator running them.

Which lists and filters on Rust Server Score show DEV?

Rust Server Score lists that include DEV: Modded Rust servers, graded, Rust battlefield servers, graded and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Rules and settings

What settings and rules apply on DEV?

You will find no gather rate in the name of DEV. You can play in groups of up to 35 players. It runs battlefield, high rates and kits, for fast PvP. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. You are covered by VAC, Valve's anti-cheat.

Can you tell me which map DEV uses?

A procedural map of size 3,750 and seed 2010463655, generated by the game, is what DEV runs. A matching size and seed produce the same map, viewable on RustMaps from this page.

How to join

How do you get onto DEV?

To connect, start Rust, press F1, and type client.connect 104.143.2.118:28015. Or click Launch Rust here, which launches Rust through Steam and joins you. The website for this server is https://scrapland.gg.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^i,NA,gmrust,cs166493,ts35,^o^z,modded

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp100
Max players Its slot count is 100.
ts35
Group limit A team can hold 35 players at most.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs166493
Build This runs on build 166493.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Wipe schedule

^w
Weekly Wipes come once a week.

Gameplay

^i
Battlefield Kits and high rates drive the fast PvP here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.