On the class lists: D (48), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average0peak 2
Rank#6,104top 27% · #984 in NA
Last wipe6d agoweekly schedule
Next wipe14hThu 29 Oct, 17:29 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours
73/ 100
B−
Holds a respectable place: #6,104 on player hours.
Uptimehours on the list, last 48
94/ 100
A
Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours
12/ 100
F
Needs to work on its frame rate: 7 server fps on average.
Wipeskeeping the crowd after a wipe
33/ 100
F
Needs to keep more players after wipe day: 33% of wipes kept half their crowd.
Momentumrank now against a week ago
40/ 100
F
Slipped a little: down 1,219 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 27% of all ranked servers, top 53% in NA, and #386 of the trio servers (top 61%). Ranked on player hours over the last seven days.
Attendance: the wipe record
6 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Thursday 29 October, 17:29 UTC, in 14h.
Every 7 days · medium confidence
usual gap6.1 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak3players, last three wipes
crowd held33%else halves by day 1.5
Coming wipes
14hThu 29 Oct, 17:29 UTC
7d 15hThu 5 Nov, 19:00 UTCFW
14d 13hThu 12 Nov, 16:31 UTC
21d 12hThu 19 Nov, 16:02 UTC
28d 12hThu 26 Nov, 15:33 UTC
35d 15hThu 3 Dec, 19:00 UTCFW
42d 11hThu 10 Dec, 14:35 UTC
The first 48 hours of its last wipes
Thu 22 OctThu 15 OctThu 8 Oct
Players each hour, from the hour of the wipe. The latest peaked at 2, 32 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 22 Oct, 17:58 UTC6d ago
2
–
running
0
Thu 15 Oct, 17:48 UTC13d ago
2
✓ held half
7 days
0
Thu 8 Oct, 18:17 UTC20d ago
5
halved by day 2
7 days
0
Fri 2 Oct, 16:30 UTC26d ago
2
halved by day 1
6.1 days
0
Thu 1 Oct, 18:17 UTCFW27d ago
2
–
0.9 days
0
Wed 30 Sep, 17:03 UTC28d ago
1
–
1.1 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly sit?
You'll see Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly listed in North America, tagged NA. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 104.143.2.91:28115.
How dependable is Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly, and is it online at the moment?
You can join now: Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly is online. According to its reported uptime, the last restart was about 12 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 30 September 2026, Rust Server Score saw it for the first time.
Is Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly smooth to play on?
It averaged 7 server fps over the last 48 hours, with a low of 5. At its peak, it held 48,360 entities, including buildings, deployables and all else in the world. At its highest, it used 2,262 MB of memory. When fps is low and entities climb, that is lag to players.
Which Rust version is Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly running?
You will find Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly on Rust network protocol 2635 and build 168909, hosted on Linux. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly wipe its map?
Recent wipes on Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly have come about every 6.1 days. Thursday 29 October at 17:29 UTC is the date set for its next wipe. The world it runs now was created 6 days 9 hours. The tags carry a weekly wipe schedule.
What happens on Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly when wipe day arrives?
Recent wipes have peaked at 3 players on average. Peak numbers came 32 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 33% of its recent wipes. The crowd dropped below half by day 1.5 in the wipes where it did not hold.
Player numbers
What position does Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly hold in the rankings?
In North America, Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly is #984, and overall it is #6,104 on player hours over the last seven days, in the top 27% of all ranked servers. It comes #386 among servers in the trio group.
What does the population on Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly look like?
With 100 slots available, Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly currently has 1 players. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 01:00 UTC, averaging 2 players.
Tags
What do Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly's tags stand for?
You'll see Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp100 (Max players): Its slot count is 100; ts3 (Group limit): Teams cap out at 3; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^w (Weekly): It wipes weekly; ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): You will find it under North America in the browser in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly appear in the Rust Server Score lists and filters?
Rust Server Score lists that include Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly: 2x Rust servers, graded, Modded Rust servers, graded, Rust servers with a trio group limit and North America Rust servers, graded. It shows under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Map and rules
What settings and rules apply on Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly?
Going by its name, Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly runs 2x gather. You can have up to 3 players in a group (trio). survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Carbon. The server runs Valve's anti-cheat, VAC.
Can you tell me which map Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly uses?
A procedural map of size 3,000 and seed 1232894612, generated by the game, is what Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly runs. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto Ashfall 2x | Small Map | Trio | Vanilla+ | Weekly?
Enter client.connect 104.143.2.91:28115 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is https://discord.com/invite/qggrqh3NjP.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts3
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp100
Max playersIts slot count is 100.
ts3
Group limitTeams cap out at 3.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Wipe schedule
^w
WeeklyIt wipes weekly.
Mods and access
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
^y
CarbonThe plugin framework in use is Carbon.
Region
NA
North AmericaYou will find it under North America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A); population is the one to work on (F).