On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 2000% full
7-day average0peak –
Rank#15,323top 69%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 200 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,323 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
8/ 100
F
Needs to work on its frame rate: 5 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 198 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 28 Sep, 08:44 UTC31d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [US] Cali Life 1.5X Premium based in?
You won't find a region tag on [US] Cali Life 1.5X Premium, but its name indicates North America. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 104.143.3.233:28039.
How reliable is [US] Cali Life 1.5X Premium, and is it up?
Right now, [US] Cali Life 1.5X Premium is online. The uptime it reports puts the last restart at about 31 days 1 hours ago. It was up 99% of the time over the last 7 full days, 167 of 168 hours. The first sighting by Rust Server Score was on 13 September 2026.
How well does [US] Cali Life 1.5X Premium run?
It averaged 5 server fps over the last 48 hours, with a low of 5. Up to 118,623 entities were in the world, covering buildings, deployables and the rest. Up to 6,974 MB of memory was used. Players feel lag when fps drops and entities pile up.
On what Rust version does [US] Cali Life 1.5X Premium sit?
You will find [US] Cali Life 1.5X Premium on Rust network protocol 2633 and build 165217, hosted on Linux. You need the same protocol to join; Steam takes care of updating your game.
Resets
When does [US] Cali Life 1.5X Premium wipe, and how often?
The record holds too few of [US] Cali Life 1.5X Premium's wipes to tell its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. 31 days 3 hours have passed since this world was made.
What happens on [US] Cali Life 1.5X Premium when wipe day arrives?
The average peak on its recent wipes was 0 players. 0 hours after the latest wipe began, the crowd hit its peak.
Population
What position does [US] Cali Life 1.5X Premium hold in the rankings?
Over the last seven days, [US] Cali Life 1.5X Premium has #15,323 for player hours, in the top 69% of all ranked servers. In the quad group, it ranks #620.
What does the population on [US] Cali Life 1.5X Premium look like?
Right now, 0 players are on [US] Cali Life 1.5X Premium, which has 200 slots. Over the past seven days, the average player count was 0.
Tags and filters
What is meant by the tags on [US] Cali Life 1.5X Premium?
The game's browser takes its cue from the tags [US] Cali Life 1.5X Premium has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp200 (Max players): Its slot count is 200; ts4 (Group limit): No team may go above 4; v2633 (Protocol): To get in, your game needs to be on the same version: the protocol is 2633; cs165217 (Build): This runs on build 165217; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): No region code has been set; ^q (Premium): Joining requires premium status on Rust; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which lists and filters on Rust Server Score show [US] Cali Life 1.5X Premium?
These Rust Server Score lists count [US] Cali Life 1.5X Premium among them: 1.5x Rust servers, graded, Modded Rust servers, graded and North America Rust servers, graded. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Gather rate: 1.5x.
Server rules
What settings and rules apply on [US] Cali Life 1.5X Premium?
[US] Cali Life 1.5X Premium sets gather at 1.5x, as its name suggests. You can have up to 4 players in a group (quad). survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. The plugin count runs to Oxide. Joining requires premium status on Rust. You are not covered by VAC, Valve's anti-cheat.
Which map is in play on [US] Cali Life 1.5X Premium?
[US] Cali Life 1.5X Premium runs a game-generated procedural map at size 4,500, seed 894649. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
How should you connect to [US] Cali Life 1.5X Premium?
To connect, start Rust, press F1, and type client.connect 104.143.3.233:28039. Or click Launch Rust here, which launches Rust through Steam and joins you. Joining requires premium status on Rust. You can find its website at https://discord.com/invite/cPWwVNQU.
Server tags
what each one means
Published asmp200,ptrak,$r?,v2633,gmrust,cs165217,^q,ts4,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp200
Max playersIts slot count is 200.
ts4
Group limitNo team may go above 4.
v2633
ProtocolTo get in, your game needs to be on the same version: the protocol is 2633.
cs165217
BuildThis runs on build 165217.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeNo region code has been set.
Mods and access
^q
PremiumJoining requires premium status on Rust.
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).