On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now0/ 1010% full
7-day average0peak 2
Rank#6,830top 31%
Last wipe4d agoweekly schedule
Next wipe2d 3hFri 30 Oct, 15:25 UTC
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 101 on average. Plenty of space to grow.
Standingrank on player hours
69/ 100
C+
Working its way up from the back of the class: #6,830 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
93/ 100
A
Mostly smooth: 56 server fps on average.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
63/ 100
C
Moving up: up 1,729 places this week.
A fair term, with more to come.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
9 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
····W··
···WWW·
··WF···
····W··
····W··
····W··
···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
a steady gap
Next wipe Friday 30 October, 15:25 UTC, in 2d 3h.
Every 7 days 1 hours · medium confidence
usual gap5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 2.5
Coming wipes
2d 3hFri 30 Oct, 15:25 UTC
8d 7hThu 5 Nov, 19:00 UTCFW
9d 4hFri 6 Nov, 16:11 UTC
16d 5hFri 13 Nov, 16:58 UTC
23d 6hFri 20 Nov, 17:45 UTC
30d 6hFri 27 Nov, 18:31 UTC
36d 7hThu 3 Dec, 19:00 UTCFW
37d 7hFri 4 Dec, 19:18 UTC
The first 48 hours of its last wipes
Fri 23 OctFri 16 OctFri 9 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Fri 23 Oct, 14:38 UTC4d ago
1
–
running
0
Fri 16 Oct, 13:51 UTC11d ago
1
halved by day 3
7 days
0
Fri 9 Oct, 13:59 UTC18d ago
2
halved by day 2
7 days
0
Thu 1 Oct, 18:07 UTCFW26d ago
2
✓ held half
7.8 days
0
Wed 30 Sep, 12:26 UTC27d ago
5
–
1.2 days
0
Sat 26 Sep, 10:21 UTC32d ago
2
✓ held half
4.1 days
1
Fri 25 Sep, 15:19 UTC32d ago
2
–
0.8 days
0
Thu 24 Sep, 13:20 UTC33d ago
2
–
1.1 days
0
Fri 18 Sep, 14:06 UTC39d ago
1
halved by day 1
6 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
In what location does RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb sit?
RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 104.143.3.5:31015.
Is RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb up, and how steady is its uptime?
The server is up: RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb is online now. The uptime it reports puts the last restart at about 11 hours ago. It was up 153 of 168 hours over the last 7 full days, which is 91% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb run?
It averaged 56 server fps over the last 48 hours, with a low of 42. At its peak, it held 134,739 entities, including buildings, deployables and all else in the world. At its highest, it used 4,385 MB of memory. When fps is low and entities climb, that is lag to players.
What Rust version is RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb on?
The server RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb is on Rust network protocol 2635 and build 168909 under Linux. You need the same protocol to join; Steam takes care of updating your game.
Wipe cycle
When does RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb wipe, and how often?
About every 5 days, RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb has wiped lately. It is due to wipe next on Friday 30 October at 15:25 UTC. 4 days 21 hours have passed since this world was made. Wipes are scheduled weekly, according to its tags.
What should you expect from wipe day on RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 22 hours after it began. Half the peak held until the next wipe in 50% of its recent wipes. In the other wipes it slipped under half by day 2.5.
Player count
Where does RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb place in the wider field of Rust servers?
Over the last seven days, RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb has #6,830 for player hours, in the top 31% of all ranked servers.
How many players does RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb usually have?
With 101 slots available, RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb currently has 0 players. It peaked at 2 and averaged 0 players over the last seven days. The highest average in the last 48 hours came at 00:00 UTC, with 1 players.
Lists and filters
How should you read the tags on RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb?
You'll see RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp101 (Max players): Its slot count is 101; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server; ^w (Weekly): Wipes come once a week; ^r (Roleplay): You play a role on this server; ^p (PvE): This is player against world: players do not fight each other; ^z (Modded): The game is changed by plugins or settings; you will find it under Modded; ^y (Carbon): Plugin framework: Carbon in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb?
These Rust Server Score lists count RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb among them: 3x Rust servers, graded, Modded Rust servers, graded, Rust PvE servers, graded and Roleplay servers, graded. You can find it under these server-list filters: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.
Server rules
How is RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb set up, and what rules does it keep?
RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb sets gather at 3x, as its name suggests. The group limit stays at the game's default of 8 players. It runs roleplay, roleplay rules, towns and jobs. The server browser lists it as Modded: plugins or settings change how the game plays. Plugins on it number Carbon. You are covered by VAC, Valve's anti-cheat.
Can you tell me which map RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb uses?
The game generates the procedural map on RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb at size 4,500 with seed 5563589. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
What is the way to join RustGamingNation Rust PvE | Choose 3x [Events|Rust|Staging|Zomb?
Enter client.connect 104.143.3.5:31015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. You can find its website at https://www.rust-gaming-nation.com/.
Server tags
what each one means
Published asmp101,ptrak,$r?,v2635,^z,^y,^w,^r,^p,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp101
Max playersIts slot count is 101.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Wipe schedule
^w
WeeklyWipes come once a week.
Gameplay
^r
RoleplayYou play a role on this server.
^p
PvEThis is player against world: players do not fight each other.
Mods and access
^z
ModdedThe game is changed by plugins or settings; you will find it under Modded.
^y
CarbonPlugin framework: Carbon.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in uptime (A+); population is the one to work on (F).