Working its way up from the back of the class: #15,441 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
unmarked
–
No rank a week ago to compare with.
A term to build on.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeak
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 71% of all ranked servers, and #602 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for Vanilla Server. Rust Server Score reports the location a server gives; it does not check where the machine actually is. 104.234.212.106:28025 is the address to use.
Is Vanilla Server up, and how steady is its uptime?
At this moment, Vanilla Server is offline; the last time it was seen was 16 days 20 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. The first sighting by Rust Server Score was on 12 October 2026.
Which Rust version is Vanilla Server running?
The server Vanilla Server is on Rust network protocol 2634 and build 167584 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
When does Vanilla Server wipe, and how often?
Vanilla Server has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 20 days 17 hours.
Player numbers
Where does Vanilla Server sit among Rust servers?
In the top 71% of all ranked servers, Vanilla Server sits at #15,441 for player hours over the last seven days. It comes #602 among servers in the quad group.
How many players does Vanilla Server usually have?
It has been 16 days 20 hours since Vanilla Server was last seen, and it is offline right now.
Tags and filters
What is meant by the tags on Vanilla Server?
You'll see Vanilla Server tagged with gmsoftcore (Game mode): This is softcore, the easier option; mp1 (Max players): 1 slots are available; ts4 (Group limit): A team can hold 4 players at most; v2634 (Protocol): Join only if your game runs protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Where does Vanilla Server appear in the Rust Server Score lists and filters?
These Rust Server Score lists count Vanilla Server among them: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Rules and settings
Which rules does Vanilla Server enforce, and what are its settings?
Nothing in the name of Vanilla Server states a gather rate. You can have up to 4 players in a group (quad). You get softcore here, Facepunch's easier setting, with part of your loot kept. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on Vanilla Server?
A procedural map, generated by the game, is what Vanilla Server runs.
How to join
How do you get onto Vanilla Server?
To connect, start Rust, press F1, and type client.connect 104.234.212.106:28025. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2634,gmsoftcore,cs167584,ts4
Game
gmsoftcore
Game modeThis is softcore, the easier option.
mp1
Max players1 slots are available.
ts4
Group limitA team can hold 4 players at most.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs167584
BuildBuild number: 167584.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on.