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Every Rust server graded on real, live numbers. 54,561 players on the roll · 11,701 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 104.249.63.253:28310
Name of server

WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID

RegisterAbsentOffline
Region–
Address104.249.63.253:28310
Last checked24d ago
2x moddedoxide
Launch Rust and join
Overall grade

Not there yet

33 out of 100, the average of 2 subjects

Players now 1/ 50 2% full
7-day average0peak –
Rank#15,012top 66%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 34/ 100 Working its way up from the back of the class: #15,012 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 32/ 100 Lost ground: down 5,323 places this week. A strong wipe could turn it round.

A term to build on. Even marks across the subjects, from F to F.

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:35 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 817 on average
720 / 750
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 605 on average
355 / 350
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 374 on average
104 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 352 on average
134 / 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 332 on average
1021 / 1030
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 314 on average
144 / 1000

Quick answers

from the figures on this page

About the server

In what location does WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID sit?

WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 104.249.63.253:28310.

How reliable is WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID, and is it up?

The server is down: WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID is offline now, with the last sighting 24 days 17 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. It was first seen by Rust Server Score on 2 October 2026.

What Rust version is WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID on?

Rust network protocol 2634 and build 166494 on Windows is what WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

On what schedule does WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID reset?

WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID has not had enough wipes recorded to reveal its rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 27 days 7 hours.

What happens on WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID when wipe day arrives?

Across its recent wipes, the busiest moments averaged 1 players. Peak numbers came 0 hours into the latest wipe.

Population

Where does WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID place in the wider field of Rust servers?

Over the last seven days, WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID has #15,012 for player hours, in the top 66% of all ranked servers.

How many players does WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID usually have?

It has been 24 days 17 hours since WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID was last seen, and it is offline right now.

Tags

How should you read the tags on WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?

gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2634 (Protocol): To get in, your game needs to be on the same version: the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; you will find it under Modded are the tags WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Where does WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID appear in the Rust Server Score lists and filters?

These Rust Server Score lists count WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID among them: 2x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Server rules

How is WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID set up, and what rules does it keep?

The name of WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID points to a 2x gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID runs which map?

WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID runs a game-generated procedural map at size 6,000, seed 342164080. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.

Getting in

How do you get onto WILDLANDS HAVEN | CASUAL PvE | 2X | NO RAID?

To connect, start Rust, press F1, and type client.connect 104.249.63.253:28310. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp50
Max players The server holds 50 slots.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2634
Protocol To get in, your game needs to be on the same version: the protocol is 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; you will find it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.