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Every Rust server graded on real, live numbers. 87,533 players on the roll · 11,823 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 104.28.200.40:28015
Name of server

TroubleChute

RegisterAbsentOffline
Region–
Address104.28.200.40:28015
Last checked4d ago
Launch Rust and join
Overall grade

Not there yet

20 out of 100, the average of 2 subjects

On the class lists: F (38), with population over 48 hours and no performance mark.

Players now 1/ 10 10% full
7-day average0peak 1
Rank#13,795top 62%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 3/ 100 A quiet classroom so far: 0 of 10 on average. Plenty of space to grow.
Standingrank on player hours 38/ 100 Working its way up from the back of the class: #13,795 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep5 Oct9 Oct24 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:55 UTC24d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 547 on average
630 / 725
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
517 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 303 on average
60 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 303 on average
41 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 268 on average
152 / 225
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 261 on average
249 / 250

Quick answers

from the figures on this page

About the server

Which region is TroubleChute based in?

TroubleChute leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 104.28.200.40:28015.

Is TroubleChute up, and how steady is its uptime?

You cannot join now: TroubleChute is offline, last seen 4 days 17 hours ago. For the last 7 full days, it was up 3 of 168 hours, or 2% of the time. It was first seen by Rust Server Score on 20 September 2026.

Which Rust version is TroubleChute running?

You will find TroubleChute on Rust network protocol 2635 and build 168909, hosted on Windows. You need the same protocol to join; Steam takes care of updating your game.

Wipe schedule

When does TroubleChute wipe, and how often?

There are too few wipes on record for TroubleChute to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 24 days 4 hours have passed since this world was made.

What should you expect from wipe day on TroubleChute?

The average peak on its recent wipes was 1 players. 1 hours after the latest wipe began, the crowd hit its peak.

Population

Where does TroubleChute place in the wider field of Rust servers?

In the top 62% of all ranked servers, TroubleChute sits at #13,795 for player hours over the last seven days.

How many players does TroubleChute usually have?

TroubleChute is offline at the moment; the last time it was seen was 4 days 17 hours ago. The seven-day average is 0 players, with a peak of 1.

Lists and filters

How should you read the tags on TroubleChute?

You'll see TroubleChute tagged with gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Where does TroubleChute appear in the Rust Server Score lists and filters?

Rust Server Score lists that include TroubleChute: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules and settings

What settings and rules apply on TroubleChute?

The name of TroubleChute gives no gather rate. The default of 8 players applies as the group cap. survival is the mode here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is not enabled.

Which map is in play on TroubleChute?

TroubleChute runs a procedural map, which the game generates.

How to join

How do you get onto TroubleChute?

To connect, start Rust, press F1, and type client.connect 104.28.200.40:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.