Skip to the page
Every Rust server graded on real, live numbers. 77,039 players on the roll · 11,802 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 104.28.205.73:28015
Name of server

SOLO/DUO/NO CLAN Vanilla 1x

RegisterAbsentOffline
Region–
Address104.28.205.73:28015
Last checked12d ago
1x duo biweekly wipes vanillamoddedoxide
Launch Rust and join
Overall grade

Not there yet

22 out of 100, the average of 3 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,101top 70%
Last wipe12d agobiweekly schedule
Next wipe1d 1hThu 29 Oct, 22:08 UTC

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,101 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 37/ 100 Slipped a little: down 4,056 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in momentum (F); wipes are the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct9 Oct13 Oct18 Oct22 Oct

Top 70% of all ranked servers, and #374 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Attendance: the wipe record

5 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 22:08 UTC, in 1d 1h. Its biweekly schedule tag · low confidence

usual gap1.7 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  • 1d 1hThu 29 Oct, 22:08 UTC
  • 7d 22hThu 5 Nov, 19:00 UTCFW
  • 15d 1hThu 12 Nov, 22:08 UTC
  • 29d 1hThu 26 Nov, 22:08 UTC
  • 35d 22hThu 3 Dec, 19:00 UTCFW
  • 43d 1hThu 10 Dec, 22:08 UTC

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 22:08 UTC12d ago 0 – running 1
Wed 14 Oct, 05:52 UTC14d ago 1 – 1.7 days 0
Fri 9 Oct, 09:25 UTC19d ago 1 – 4.9 days 0
Sat 3 Oct, 04:05 UTC25d ago 1 halved by day 4 6.2 days 0
Fri 2 Oct, 10:27 UTC26d ago 1 – 0.7 days 0
Fri 2 Oct, 03:58 UTC26d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
RustOps - Solo/Duo | FULLWIPE 25/10 25.10 10/25
EU · duo · biweekly · 89 on average
31 / 215
Enjoy - Solo/Duo only, no BP wipes. True Vanilla.
EU · duo · biweekly · 42 on average
21 / 165
Московский Duo/Solo | Для новичков
EU · duo · biweekly · 11 on average
13 / 100
[BR/LATAM] LEGEND CLT | SOLO-DUO | WIPED 24/10 [UR,PY,AR]
SA · duo · biweekly · 7 on average
14 / 100
POLAR - EU Solo/Duo | Biweekly | No BP Wipes 10/15 15.10
EU · duo · biweekly · 4 on average
2 / 125
BattleZone.gg — SOLO/DUO | Noob Friendly | Full Wiped
NA · duo · biweekly · 2 on average
1 / 150

Quick answers

from the figures on this page

About the server

In what location does SOLO/DUO/NO CLAN Vanilla 1x sit?

SOLO/DUO/NO CLAN Vanilla 1x leaves the region unpublished. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 104.28.205.73:28015.

How reliable is SOLO/DUO/NO CLAN Vanilla 1x, and is it up?

At this moment, SOLO/DUO/NO CLAN Vanilla 1x is offline; the last time it was seen was 12 days 22 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 30 September 2026, Rust Server Score saw it for the first time.

What Rust version is SOLO/DUO/NO CLAN Vanilla 1x on?

Rust network protocol 2634 and build 167231 on Linux is what SOLO/DUO/NO CLAN Vanilla 1x runs. Steam updates your game for you, but you need the same protocol to join.

Wipe schedule

On what schedule does SOLO/DUO/NO CLAN Vanilla 1x reset?

The prediction follows its tag, because too few of SOLO/DUO/NO CLAN Vanilla 1x's wipes are on record to confirm the schedule. Expect the next wipe on Thursday 29 October at 22:08 UTC. The world it runs now was created 12 days 22 hours. Its tags give a wipe schedule of every two weeks.

What happens on SOLO/DUO/NO CLAN Vanilla 1x when wipe day arrives?

Recent wipes have peaked at 1 players on average. Peak numbers came 0 hours into the latest wipe. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. The crowd dropped below half by day 4 in the wipes where it did not hold.

Population

What position does SOLO/DUO/NO CLAN Vanilla 1x hold in the rankings?

In the top 70% of all ranked servers, SOLO/DUO/NO CLAN Vanilla 1x sits at #15,101 for player hours over the last seven days. In the duo group, it ranks #374.

What does the population on SOLO/DUO/NO CLAN Vanilla 1x look like?

SOLO/DUO/NO CLAN Vanilla 1x is offline at the moment; the last time it was seen was 12 days 22 hours ago.

Lists and filters

How should you read the tags on SOLO/DUO/NO CLAN Vanilla 1x?

The game's browser takes its cue from the tags SOLO/DUO/NO CLAN Vanilla 1x has set: gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp50 (Max players): Its slot count is 50; ts2 (Group limit): A team can hold 2 players at most; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167231 (Build): Build number: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): You get the unmodified game: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show SOLO/DUO/NO CLAN Vanilla 1x?

Rust Server Score lists that include SOLO/DUO/NO CLAN Vanilla 1x: Duo servers, marked like a report and Modded Rust servers, graded. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

Rules and settings

How is SOLO/DUO/NO CLAN Vanilla 1x set up, and what rules does it keep?

Going by its name, SOLO/DUO/NO CLAN Vanilla 1x runs 1x gather. The cap on group size is 2 players (duo). You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. Plugins or settings change the game here, and the server browser lists it under Modded. Plugins on it number Oxide. Vanilla is what it calls itself: you get the unmodified game: no rate changes, no kits, no rule changes. You are covered by VAC, Valve's anti-cheat.

Which map is in play on SOLO/DUO/NO CLAN Vanilla 1x?

The game generates a procedural map for SOLO/DUO/NO CLAN Vanilla 1x.

Connecting

What is the way to join SOLO/DUO/NO CLAN Vanilla 1x?

To connect, start Rust, press F1, and type client.connect 104.28.205.73:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,^v,gmrust,cs167231,ts2,^o^z

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp50
Max players Its slot count is 50.
ts2
Group limit A team can hold 2 players at most.
v2634
Protocol The game protocol is 2634, so your game must match that version to join.
cs167231
Build Build number: 167231.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code There is no region code on this server.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Difficulty

^v
Vanilla You get the unmodified game: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.