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Every Rust server graded on real, live numbers. 37,519 players on the roll · 11,628 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 28 October 2026 Pupil no. 104.28.214.232:28015
Name of server

PVE

RegisterAbsentOffline
Region–
Address104.28.214.232:28015
Last checked3d ago
Launch Rust and join
Overall grade

Not there yet

26 out of 100, the average of 2 subjects

On the class lists: D (51), with population over 48 hours and no performance mark.

Players now 1/ 500 0% full
7-day average1peak 1
Rank#10,987top 49%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 1 of 500 on average. Plenty of space to grow.
Standingrank on player hours 51/ 100 Working its way up from the back of the class: #10,987 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (D); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct6 Oct11 Oct24 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap10.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctThu 8 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 04:01 UTC7d ago – – running 0
Thu 8 Oct, 18:02 UTC19d ago 0 – 12.4 days 1
Tue 29 Sep, 17:34 UTC28d ago 1 – 9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 534 on average
300 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 322 on average
19 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 321 on average
17 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
188 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
99 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
25 / 100

Quick answers

from the figures on this page

Server facts

Where in the world is PVE?

PVE leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 104.28.214.232:28015.

How reliable is PVE, and is it up?

At this moment, PVE is offline; the last time it was seen was 3 days 11 hours ago. For the last 7 full days, it was up 3 of 168 hours, or 2% of the time. On 14 September 2026, Rust Server Score saw it for the first time.

On what Rust version does PVE sit?

The server PVE is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does PVE wipe its map?

PVE wipes at times that vary, so no next wipe can be predicted. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. The world it runs now was created 7 days 2 hours.

What should you expect from wipe day on PVE?

The average peak on its recent wipes was 0 players.

Player count

What position does PVE hold in the rankings?

In the top 49% of all ranked servers, PVE sits at #10,987 for player hours over the last seven days.

What does the population on PVE look like?

PVE is offline at the moment; the last time it was seen was 3 days 11 hours ago. The seven-day average is 1 players, with a peak of 1.

Lists and filters

What is meant by the tags on PVE?

You'll see PVE tagged with gmrust (Game mode): Rust survival, played by the standard rules; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature PVE?

These Rust Server Score lists count PVE among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules and settings

How is PVE set up, and what rules does it keep?

Nothing in the name of PVE states a gather rate. The group limit stays at the game's default of 8 players. It runs survival, gather and build and raid: the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.

PVE runs which map?

The game generates a procedural map for PVE.

Getting in

How should you connect to PVE?

To connect, start Rust, press F1, and type client.connect 104.28.214.232:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp500
Max players The server holds 500 slots.
ts8
Group limit Teams are capped at 8, the game's standard setting.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.