On the class lists: D (48), with population over 48 hours and no performance mark.
Players now1/ 1100% full
7-day average0peak 1
Rank#9,202top 41%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
42/ 100
F
Room for more players: 0 of 1 on average.
Standingrank on player hours
59/ 100
C−
Working its way up from the back of the class: #9,202 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
38/ 100
F
Slipped a little: down 2,215 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in standing (C−); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
13 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
······W
···WW··
··WW···
·······
·WWW·W·
W·····W
··W····
W···
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
The first 48 hours of its last wipes
Mon 26 OctWed 21 OctSun 18 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Mon 26 Oct, 19:11 UTC2d ago
1
–
running
0
Wed 21 Oct, 22:56 UTC7d ago
1
–
4.8 days
1
Sun 18 Oct, 13:14 UTC10d ago
1
–
3.4 days
1
Mon 12 Oct, 20:20 UTC16d ago
1
–
5.7 days
0
Sat 10 Oct, 15:43 UTC18d ago
0
–
2.2 days
0
Thu 8 Oct, 19:14 UTC20d ago
0
–
1.9 days
1
Wed 7 Oct, 17:59 UTC21d ago
1
–
1.1 days
0
Tue 6 Oct, 13:44 UTC22d ago
1
–
1.2 days
0
Thu 24 Sep, 10:53 UTC34d ago
1
halved by day 1
12.1 days
1
Wed 23 Sep, 12:37 UTC35d ago
1
–
0.9 days
1
Fri 18 Sep, 12:01 UTC40d ago
1
✓ held half
5 days
0
Thu 17 Sep, 21:07 UTC41d ago
1
–
0.6 days
0
Sun 13 Sep, 21:23 UTC45d ago
0
–
4 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
You'll find no region listed by 123. Rust Server Score takes the server's word for its location and does not trace the hardware. You can connect at 104.28.230.244:28015.
How dependable is 123, and is it online at the moment?
The server is down: 123 is offline now, with the last sighting 2 days 6 hours ago. It was up 11% of the time over the last 7 full days, 19 of 168 hours. It was first seen by Rust Server Score on 13 September 2026.
What Rust version is 123 on?
The server 123 is on Rust network protocol 2635 and build 168909 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
On what schedule does 123 reset?
There is no next wipe to predict on 123, as it wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 2 days 11 hours.
What should you expect from wipe day on 123?
Recent wipes have peaked at 1 players on average. Peak numbers came 4 hours into the latest wipe.
Player numbers
Where does 123 sit among Rust servers?
Over the last seven days, 123 has #9,202 for player hours, in the top 41% of all ranked servers.
Is 123 a busy server?
It has been 2 days 6 hours since 123 was last seen, and it is offline right now. The seven-day average is 0 players, with a peak of 1.
Lists and filters
What is meant by the tags on 123?
You'll see 123 tagged with gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Its slot count is 1; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set in the browser, which picks them up from the server. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does 123 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include 123: Best community servers, graded. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Server rules
How is 123 set up, and what rules does it keep?
The name of 123 gives no gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.
Which map is in play on 123?
123 runs a procedural map, which the game generates.
Getting in
How should you connect to 123?
Enter client.connect 104.28.230.244:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp1
Max playersIts slot count is 1.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThe game build is 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (C−); momentum is the one to work on (F).