On the class lists: C− (59), with population over 48 hours and no performance mark.
Players now0/ 5000% full
7-day average1peak 1
Rank#12,396top 56%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 1 of 500 on average. Plenty of space to grow.
Standingrank on player hours
44/ 100
F
Working its way up from the back of the class: #12,396 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
100/ 100
A+
Holds its players well after a wipe: 100% of wipes kept half their crowd.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 3,928 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in wipe hold (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
8 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap4.5 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Sun 25 OctTue 20 OctTue 13 Oct
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 25 Oct, 20:51 UTC3d ago
1
–
running
1
Tue 20 Oct, 23:36 UTC8d ago
1
–
4.9 days
1
Tue 13 Oct, 17:59 UTC15d ago
1
✓ held half
7.2 days
1
Tue 13 Oct, 07:22 UTC16d ago
1
–
0.4 days
0
Sat 10 Oct, 17:53 UTC18d ago
1
–
3 days
0
Fri 2 Oct, 04:47 UTC27d ago
1
–
8.5 days
0
Sun 20 Sep, 06:18 UTC39d ago
1
✓ held half
11.9 days
1
Thu 17 Sep, 18:17 UTC41d ago
1
–
2.5 days
0
Sun 13 Sep, 17:50 UTC45d ago
1
–
4 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
No region is published for My Server Name. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 104.28.230.247:28015.
How dependable is My Server Name, and is it online at the moment?
At this moment, My Server Name is offline; the last time it was seen was 3 days 20 hours ago. For the last 7 full days, it was up 2 of 168 hours, or 1% of the time. It was first seen by Rust Server Score on 13 September 2026.
Which Rust version is My Server Name running?
Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
How frequently does My Server Name wipe its map?
No next wipe can be predicted for My Server Name, which wipes at irregular times. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 3 days 20 hours.
What should you expect from wipe day on My Server Name?
Recent wipes have peaked at 1 players on average. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 100% of its recent wipes.
Player count
Where does My Server Name sit among Rust servers?
In the top 56% of all ranked servers, My Server Name sits at #12,396 for player hours over the last seven days.
What does the population on My Server Name look like?
The last sighting of My Server Name was 3 days 20 hours ago, and it is offline right now. It peaked at 1 and averaged 1 players over the last seven days.
Tags
What do My Server Name's tags stand for?
You'll see My Server Name tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): There is no region code on this server in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Where does My Server Name appear in the Rust Server Score lists and filters?
Rust Server Score lists that include My Server Name: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server rules
How is My Server Name set up, and what rules does it keep?
You will find no gather rate in the name of My Server Name. With no change from the game default, groups take up to 8 players. You get survival here, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. You are covered by VAC, Valve's anti-cheat.
My Server Name runs which map?
My Server Name runs a procedural map, which the game generates.
Getting in
How should you connect to My Server Name?
Enter client.connect 104.28.230.247:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp500
Max playersThe server holds 500 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeThere is no region code on this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in wipe hold (A+); population is the one to work on (F).