Skip to the page
Every Rust server graded on real, live numbers. 65,587 players on the roll · 11,740 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 107.13.210.75:28015
Name of server

core_main

RegisterAbsentOffline
Region–
Address107.13.210.75:28015
Last checked11d ago
Launch Rust and join
Overall grade

Not there yet

22 out of 100, the average of 2 subjects

Players now 0/ 50 0% full
7-day average0peak –
Rank#15,330top 70%
Last wipe105d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average unmarked No weekly average to mark yet.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,330 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 15/ 100 Lost ground: down 10,751 places this week. A strong wipe could turn it round.

A term to build on. Strongest in standing (F); momentum is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep14 Oct19 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

2 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctThu 16 Jul
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 22:58 UTC19d ago 2 – running 1
Thu 16 Jul, 09:14 UTC105d ago – – 86.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
113 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
141 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 283 on average
490 / 575
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
30 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
561 / 650
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
456 / 525

Quick answers

from the figures on this page

Server facts

Which region is core_main based in?

No region is published for core_main. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 107.13.210.75:28015 is the address to use.

How dependable is core_main, and is it online at the moment?

You cannot join now: core_main is offline, last seen 11 days 23 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours. On 19 September 2026, Rust Server Score saw it for the first time.

What Rust version is core_main on?

Rust network protocol 2223 on Windows is what core_main runs. To join, your game must use the same protocol; Steam handles the update.

Resets

When does core_main wipe, and how often?

There are too few wipes on record for core_main to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 105 days 14 hours.

What happens on core_main when wipe day arrives?

Recent wipes have peaked at 2 players on average. 31 hours after the latest wipe began, the crowd hit its peak.

Population

What position does core_main hold in the rankings?

Over the last seven days, core_main has #15,330 for player hours, in the top 70% of all ranked servers.

What does the population on core_main look like?

core_main is offline at the moment; the last time it was seen was 11 days 23 hours ago.

Tags

What is meant by the tags on core_main?

You'll see core_main tagged with gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Its slot count is 50; v2223 (Protocol): To get in, your game needs to be on the same version: the protocol is 2223; ptrak (Networking): RakNet handles it, the game's default network layer; hd9562fd7 (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner; stok (Custom tag): Not one of Rust's standard tags, it comes from a plugin or the owner in the browser, which picks them up from the server. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.

Which Rust Server Score filters and lists feature core_main?

These Rust Server Score lists count core_main among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all.

Map and rules

Which rules does core_main enforce, and what are its settings?

The name of core_main gives no gather rate. It publishes no limit on group size. survival is the mode here, gather, build and raid, as in the standard game. Raiding and PvP are both permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

core_main runs which map?

core_main runs a game-generated procedural map at size 4,500, seed 87583452. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Connecting

How should you connect to core_main?

Enter client.connect 107.13.210.75:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,v2223,hd9562fd7,stok,gmrust

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Its slot count is 50.
v2223
Protocol To get in, your game needs to be on the same version: the protocol is 2223.
ptrak
Networking RakNet handles it, the game's default network layer.

Other

hd9562fd7
Custom tag Not one of Rust's standard tags, it comes from a plugin or the owner.
stok
Custom tag Not one of Rust's standard tags, it comes from a plugin or the owner.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.