Working its way up from the back of the class: #13,885 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
34/ 100
F
Lost ground: down 4,510 places this week. A strong wipe could turn it round.
A term to build on.
Even marks across the subjects, from F to F.
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h.
The force wipe · high confidence
wipe-day peak1players, last three wipes
Coming wipes
7d 2hThu 5 Nov, 19:00 UTCFW
35d 2hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 21:56 UTCFW27d ago
1
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY | based in?
You won't find a region tag on [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY |, but its name indicates Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. 108.181.127.162:28019 is the address to use.
Is [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY | up, and how steady is its uptime?
The server is down: [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY | is offline now, with the last sighting 27 days 17 hours ago. For the last 7 full days, it was up 0 of 168 hours, or 0% of the time. On 16 September 2026, Rust Server Score saw it for the first time.
Which Rust version is [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY | running?
Rust network protocol 2634 and build 166494 on Linux is what [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY | runs. To join, your game must use the same protocol; Steam handles the update.
Wipe schedule
How frequently does [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY | wipe its map?
Once a month, [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY | wipes with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. The world it runs now was created 27 days 18 hours.
What should you expect from wipe day on [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY |?
Across its recent wipes, the busiest moments averaged 1 players. The crowd on the latest wipe was largest 1 hours after it began.
Population
What position does [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY | hold in the rankings?
In the top 60% of all ranked servers, [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY | sits at #13,885 for player hours over the last seven days.
How many players does [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY | usually have?
The last sighting of [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY | was 27 days 17 hours ago, and it is offline right now.
Tags
What do [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY |'s tags stand for?
The game's browser takes its cue from the tags [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY | has set: gmrust (Game mode): Survival in the standard Rust style; mp25 (Max players): 25 slots are available; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2634 (Protocol): Join only if your game runs protocol 2634; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY |?
These Rust Server Score lists count [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY | among them: European Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server rules
How is [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY | set up, and what rules does it keep?
The name of [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY | gives no gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is enabled.
Which map is in play on [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY |?
The game generates the procedural map on [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY | at size 3,500 with seed 1. A matching size and seed produce the same map, viewable on RustMaps from this page.
Connecting
What is the way to join [EU] KloNesTheGame PVE | DUO | SKILLS | BIWEEKLY |?
To connect, start Rust, press F1, and type client.connect 108.181.127.162:28019. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp25,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp25
Max players25 slots are available.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2634
ProtocolJoin only if your game runs protocol 2634.
cs166494
BuildBuild number: 166494.
ptrak
NetworkingRakNet handles it, the game's default network layer.
$r?
Region codeNo region code has been set.
Mods and access
^o
OxideOxide (uMod) provides the plugin framework here.
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Even marks across the subjects, from F to F.