On the class lists: D (52), with population over 48 hours and no performance mark.
Players now1/ 2500% full
7-day average0peak 2
Rank#4,962top 22%
Last wipe11d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 250 on average. Plenty of space to grow.
Standingrank on player hours
78/ 100
B
Holds a respectable place: #4,962 on player hours.
Uptimehours on the list, last 48
88/ 100
A−
Good attendance: on the list 42 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 134 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 658 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h.
The force wipe · high confidence
wipe-day peak2players, last three wipes
Coming wipes
7d 1hThu 5 Nov, 19:00 UTCFW
35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 18 Oct, 00:07 UTC11d ago
2
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 8+ · 1e+06x · weekly · 105 on average
173 / 300
Quick answers
from the figures on this page
About the server
In what location does 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit sit?
You'll find no region listed by 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 108.234.24.150:28015.
How reliable is 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit, and is it up?
You can join now: 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit is online. According to its reported uptime, the last restart was about 3 days 23 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit perform well?
It never fell below 58 server fps in the last 48 hours, averaging 134. Buildings, deployables and everything else in the world added up to as many as 186,261 entities. At its highest, it used 5,148 MB of memory. Players feel lag when fps drops and entities pile up.
What Rust version is 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit on?
The server 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit is on Rust network protocol 2635 and build 168909 under Windows. You need the same protocol to join; Steam takes care of updating your game.
Resets
On what schedule does 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit reset?
Once a month, 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit wipes with the force wipe. When every Rust server wipes, it is the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. It has been running its current world for 11 days 17 hours. Its tags list a monthly wipe schedule.
What should you expect from wipe day on 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit?
The average peak on its recent wipes was 2 players. Peak numbers came 12 hours into the latest wipe.
Population
What position does 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit hold in the rankings?
In the top 22% of all ranked servers, 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit sits at #4,962 for player hours over the last seven days.
Is 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit a busy server?
With 250 slots available, 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit currently has 1 players. Averaging 0 players over seven days, it peaked at 2. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 1 players.
Tags
What is meant by the tags on 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit?
You'll see 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit tagged with gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code is not set here; ^m (Monthly): The server wipes once a month, with the force wipe from Facepunch; ^d (Combat training): Practise aim and PvP, loot provided; ^i (Battlefield): Kits and high rates drive the fast PvP here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which lists and filters on Rust Server Score show 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit?
Rust Server Score lists that include 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit: 5x Rust servers, graded, Modded Rust servers, graded, Rust combat training servers, graded and Rust battlefield servers, graded. It shows under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 5x.
Rules and settings
How is 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit set up, and what rules does it keep?
The name of 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit points to a 5x gather rate. The default of 8 players applies as the group cap. You get combat training here, loot is handed out for aim and PvP practice. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit?
5x Chopper Ninjas myattack mymini*Monthly*Parachute kit runs a game-generated procedural map at size 4,200, seed 2542. Because size and seed match, the map is the same each time, and this page links to it on RustMaps.
Getting in
How should you connect to 5x Chopper Ninjas myattack mymini*Monthly*Parachute kit?
To connect, start Rust, press F1, and type client.connect 108.234.24.150:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp250,ptrak,$r?,v2635,^m,^d,^i,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp250
Max playersThe server holds 250 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2635
ProtocolJoin only if your game runs protocol 2635.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeA region code is not set here.
Wipe schedule
^m
MonthlyThe server wipes once a month, with the force wipe from Facepunch.
Gameplay
^d
Combat trainingPractise aim and PvP, loot provided.
^i
BattlefieldKits and high rates drive the fast PvP here.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).