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Every Rust server graded on real, live numbers. 96,383 players on the roll · 11,866 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 108.44.245.57:28015
Name of server

Name of Server as Shown on the Client Server List

RegisterAbsentOffline
Region–
Address108.44.245.57:28015
Last checked4d ago
Launch Rust and join
Overall grade

Not there yet

15 out of 100, the average of 2 subjects

On the class lists: F (30), with population over 48 hours and no performance mark.

Players now 0/ 1 0% full
7-day average0peak –
Rank#15,369top 70%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 1 on average. Plenty of space to grow.
Standingrank on player hours 30/ 100 Working its way up from the back of the class: #15,369 on player hours.
Uptimehours on the list, last 48 unmarked Not seen long enough to take a register.
Performanceserver fps, last 48 hours unmarked Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago unmarked No rank a week ago to compare with.

A term to build on. Strongest in standing (F); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:10 UTC4d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 499 on average
822 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 349 on average
56 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 343 on average
129 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 313 on average
494 / 575
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 282 on average
312 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 257 on average
235 / 325

Quick answers

from the figures on this page

Server facts

Which region is Name of Server as Shown on the Client Server List based in?

No region is published for Name of Server as Shown on the Client Server List. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 108.44.245.57:28015.

Is Name of Server as Shown on the Client Server List up, and how steady is its uptime?

The server is down: Name of Server as Shown on the Client Server List is offline now, with the last sighting 4 days 2 hours ago. It was up 0 of 72 hours over the last 3 full days, which is 0% of the time. It was first seen by Rust Server Score on 23 October 2026.

On what Rust version does Name of Server as Shown on the Client Server List sit?

The server Name of Server as Shown on the Client Server List is on Rust network protocol 2635 and build 169016 under Windows. To join, your game must use the same protocol; Steam handles the update.

Resets

On what schedule does Name of Server as Shown on the Client Server List reset?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. The world it runs now was created 4 days 2 hours.

What should you expect from wipe day on Name of Server as Shown on the Client Server List?

Recent wipes have peaked at 0 players on average. Peak numbers came 0 hours into the latest wipe.

Player numbers

Where does Name of Server as Shown on the Client Server List place in the wider field of Rust servers?

Over the last seven days, Name of Server as Shown on the Client Server List has #15,369 for player hours, in the top 70% of all ranked servers.

Is Name of Server as Shown on the Client Server List a busy server?

Name of Server as Shown on the Client Server List is offline at the moment; the last time it was seen was 4 days 2 hours ago. Over the past seven days, the average player count was 0.

Tags

What do Name of Server as Shown on the Client Server List's tags stand for?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp1 (Max players): 1 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs169016 (Build): The game build is 169016; ptrak (Networking): RakNet handles it, the game's default network layer; $r? (Region code): No region code has been set are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which Rust Server Score filters and lists feature Name of Server as Shown on the Client Server List?

These Rust Server Score lists count Name of Server as Shown on the Client Server List among them: Best community servers, graded. You can find it under these server-list filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server rules

How is Name of Server as Shown on the Client Server List set up, and what rules does it keep?

You will find no gather rate in the name of Name of Server as Shown on the Client Server List. The group limit stays at the game's default of 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Which map is in play on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

Getting in

What is the way to join Name of Server as Shown on the Client Server List?

To connect, start Rust, press F1, and type client.connect 108.44.245.57:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169016,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp1
Max players 1 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs169016
Build The game build is 169016.
ptrak
Networking RakNet handles it, the game's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.