On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 550% full
7-day average0peak –
Rank#15,420top 69%
Last wipe3114d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 55 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,420 on player hours.
Uptimehours on the list, last 48
98/ 100
A+
Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours
100/ 100
A+
Runs smoothly: 70 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 247 places this week. Nothing a good wipe can't fix.
A fair term, with more to come.
Strongest in performance (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is HOY Rust Server [No Decay] based in?
HOY Rust Server [No Decay] leaves the region unpublished. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 108.61.119.147:28056.
How reliable is HOY Rust Server [No Decay], and is it up?
The server is up: HOY Rust Server [No Decay] is online now. According to its reported uptime, the last restart was about 6 days 14 hours ago. For the last 7 full days, it was up 168 of 168 hours, or 100% of the time. It was first seen by Rust Server Score on 13 September 2026.
How well does HOY Rust Server [No Decay] run?
It never fell below 50 server fps in the last 48 hours, averaging 70. Buildings, deployables and everything else in the world added up to as many as 89,506 entities. Up to 834 MB of memory was used. Lag is what players feel when fps is low and the entity count climbs.
What Rust version is HOY Rust Server [No Decay] on?
The server HOY Rust Server [No Decay] is on Rust network protocol 2081 under Windows. Steam updates your game for you, but you need the same protocol to join.
Resets
How frequently does HOY Rust Server [No Decay] wipe its map?
HOY Rust Server [No Decay] has not had enough wipes recorded to reveal its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. It has been running its current world for 3114 days 3 hours.
Player numbers
Where does HOY Rust Server [No Decay] place in the wider field of Rust servers?
In the top 69% of all ranked servers, HOY Rust Server [No Decay] sits at #15,420 for player hours over the last seven days.
What does the population on HOY Rust Server [No Decay] look like?
HOY Rust Server [No Decay] is showing 0 players right now, with 55 slots in total. Over the past seven days, the average player count was 0.
Lists and filters
What do HOY Rust Server [No Decay]'s tags stand for?
You'll see HOY Rust Server [No Decay] tagged with mp55 (Max players): 55 slots are available; v2081 (Protocol): Join only if your game runs protocol 2081; h49304c9c (Custom tag): The owner or a plugin created this tag, so it is not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it is not standard Rust in the browser, which picks them up from the server. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.
Which Rust Server Score filters and lists feature HOY Rust Server [No Decay]?
Rust Server Score lists that include HOY Rust Server [No Decay]: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all.
Server rules
What settings and rules apply on HOY Rust Server [No Decay]?
You will find no gather rate in the name of HOY Rust Server [No Decay]. You will find no published group limit. survival is the mode here, gather, build and raid, as in the standard game. You can raid other players and fight them. You will see it in the Community section of the server browser, since it is a community server. The server runs Valve's anti-cheat, VAC.
Can you tell me which map HOY Rust Server [No Decay] uses?
The game generates the procedural map on HOY Rust Server [No Decay] at size 3,000 with seed 6663600. A matching size and seed produce the same map, viewable on RustMaps from this page.
How to join
How do you get onto HOY Rust Server [No Decay]?
To connect, start Rust, press F1, and type client.connect 108.61.119.147:28056. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp55,v2081,h49304c9c,stok
Game
mp55
Max players55 slots are available.
v2081
ProtocolJoin only if your game runs protocol 2081.
Other
h49304c9c
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
stok
Custom tagThe owner or a plugin created this tag, so it is not standard Rust.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).