On the class lists: F (44), with population over 48 hours and no performance mark.
Players now0/ 500% full
7-day average0peak –
Rank#15,353top 69%
Last wipe373d agono schedule published
Next wipe–no wipe seen yet
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 50 on average. Plenty of space to grow.
Standingrank on player hours
31/ 100
F
Working its way up from the back of the class: #15,353 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
58/ 100
C−
Slows down under load at times: 35 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 228 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
0 wipe days in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
The region code for Shadow Gaming 5x is ca1, but no region is published. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. Find it at 108.61.202.99:28026.
How reliable is Shadow Gaming 5x, and is it up?
Right now, Shadow Gaming 5x is online. According to its reported uptime, the last restart was about 14 hours ago. It was up 167 of 168 hours over the last 7 full days, which is 99% of the time. On 16 September 2026, Rust Server Score saw it for the first time.
Is Shadow Gaming 5x smooth to play on?
It never fell below 23 server fps in the last 48 hours, averaging 35. Up to 169,962 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 2,709 MB of memory. Lag is what players feel when fps is low and the entity count climbs.
Which Rust version is Shadow Gaming 5x running?
The server Shadow Gaming 5x is on Rust network protocol 2602 and build 134495 under Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe cycle
When does Shadow Gaming 5x wipe, and how often?
There are too few wipes on record for Shadow Gaming 5x to show a rhythm. Next up is Thursday 5 November at 19:00 UTC, when the monthly force wipe takes every Rust server with it. It has been running its current world for 373 days.
Player count
Where does Shadow Gaming 5x sit among Rust servers?
Over the last seven days, Shadow Gaming 5x has #15,353 for player hours, in the top 69% of all ranked servers.
Is Shadow Gaming 5x a busy server?
With 50 slots available, Shadow Gaming 5x currently has 0 players. A seven-day average of 0 players applies here.
Tags and filters
How should you read the tags on Shadow Gaming 5x?
gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2602 (Protocol): Join only if your game runs protocol 2602; cs134495 (Build): The game build is 134495; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $rca1 (Region code): Region code: ca1; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded are the tags Shadow Gaming 5x publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show Shadow Gaming 5x?
Rust Server Score lists that include Shadow Gaming 5x: 5x Rust servers, graded and Modded Rust servers, graded. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.
Rules and settings
What settings and rules apply on Shadow Gaming 5x?
Shadow Gaming 5x sets gather at 5x, as its name suggests. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it as Modded: plugins or settings change how the game plays. The plugin count runs to Oxide. You are covered by VAC, Valve's anti-cheat.
Which map is in play on Shadow Gaming 5x?
The game generates the procedural map on Shadow Gaming 5x at size 4,000 with seed 432432. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
What is the way to join Shadow Gaming 5x?
To connect, start Rust, press F1, and type client.connect 108.61.202.99:28026. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp50,ptrak,$rca1,v2602,gmrust,cs134495,ts8,^o^z
Game
gmrust
Game modeSurvival in the standard Rust style.
mp50
Max playersThe server holds 50 slots.
ts8
Group limitA team can hold 8 at most, which is the game default.
v2602
ProtocolJoin only if your game runs protocol 2602.
cs134495
BuildThe game build is 134495.
ptrak
NetworkingThis is RakNet: the network layer Rust normally uses.
$rca1
Region codeRegion code: ca1.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedPlugins or settings alter the game, so it sits under Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).