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Every Rust server graded on real, live numbers. 76,849 players on the roll · 11,834 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 27 October 2026 Pupil no. 108.76.98.217:28015
Name of server

Rust Server

RegisterPresentOnline
Region–
Address108.76.98.217:28015
Last checked13m ago
Launch Rust and join
Overall grade

Steady

64 out of 100, the average of 5 subjects

On the class lists: C− (55), with population over 48 hours and no performance mark.

Players now 0/ 20 0% full
7-day average0peak 2
Rank#4,859top 22%
Last wipe25d agono schedule published
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 1/ 100 A quiet classroom so far: 0 of 20 on average. Plenty of space to grow.
Standingrank on player hours 78/ 100 Holds a respectable place: #4,859 on player hours.
Uptimehours on the list, last 48 98/ 100 Excellent attendance: on the list 47 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 109 server fps on average.
Wipeskeeping the crowd after a wipe unmarked Too few wipes seen to mark this yet.
Momentumrank now against a week ago 41/ 100 Slipped a little: down 901 places this week. Nothing a good wipe can't fix.

A fair term, with more to come. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.511.5222:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

1 wipe day in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 8d 21hThu 5 Nov, 19:00 UTCFW
  • 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:36 UTC FW25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
667 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 343 on average
50 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 339 on average
87 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 315 on average
370 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
179 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 260 on average
162 / 250

Quick answers

from the figures on this page

Server facts

Where in the world is Rust Server?

Rust Server leaves the region unpublished. Rust Server Score reports the location a server gives; it does not check where the machine actually is. You can connect at 108.76.98.217:28015.

How reliable is Rust Server, and is it up?

Right now, Rust Server is online. About 5 days 1 hours ago, it restarted, based on the uptime it reports. It was up 168 of 168 hours over the last 7 full days, which is 100% of the time. On 13 September 2026, Rust Server Score saw it for the first time.

Does Rust Server perform well?

It averaged 109 server fps over the last 48 hours, with a low of 65. Up to 121,785 entities were in the world, covering buildings, deployables and the rest. Up to 4,595 MB of memory was used. Players feel lag when fps drops and entities pile up.

On what Rust version does Rust Server sit?

Rust network protocol 2635 and build 168909 on Windows is what Rust Server runs. To join, your game must use the same protocol; Steam handles the update.

Wipe cycle

When does Rust Server wipe, and how often?

The force wipe each month is the only wipe Rust Server takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. It has been running its current world for 25 days 21 hours.

What should you expect from wipe day on Rust Server?

Recent wipes have peaked at 1 players on average. Peak numbers came 28 hours into the latest wipe.

Population

Where does Rust Server sit among Rust servers?

In the top 22% of all ranked servers, Rust Server sits at #4,859 for player hours over the last seven days.

How many players does Rust Server usually have?

Right now, 0 players are on Rust Server, which has 20 slots. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 2 players.

Lists and filters

What is meant by the tags on Rust Server?

gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp20 (Max players): 20 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): A region code is not set here are the tags Rust Server publishes, and the game's server browser reads them. Its tags also carry today's player number, the queue length and the world's creation time, which you'll find at the top of this page.

Which lists and filters on Rust Server Score show Rust Server?

Rust Server Score lists that include Rust Server: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server rules

Which rules does Rust Server enforce, and what are its settings?

The name of Rust Server gives no gather rate. With no change from the game default, groups take up to 8 players. It runs survival, gather, build and raid, as in the standard game. You can raid other players and fight them. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is not enabled.

Rust Server runs which map?

The game generates the procedural map on Rust Server at size 4,500 with seed 12345. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map.

Getting in

How do you get onto Rust Server?

To connect, start Rust, press F1, and type client.connect 108.76.98.217:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This one runs plain Rust survival, with nothing altered.
mp20
Max players 20 slots are available.
ts8
Group limit The limit is 8 per team, the default the game ships with.
v2635
Protocol The game protocol is 2635, so your game must match that version to join.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code A region code is not set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.