Working its way up from the back of the class: #15,137 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
18/ 100
F
Lost ground: down 9,796 places this week. A strong wipe could turn it round.
A term to build on.
Strongest in standing (F); momentum is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
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JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
wipe-day peak0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 15 Oct, 23:23 UTC12d ago
0
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
EU · groups of 300+ · 2x · weekly · 297 on average
124 / 1000
Quick answers
from the figures on this page
Server facts
In what location does TLFrontier | Solo Duo Trio | x2 sit?
You'll find no region listed by TLFrontier | Solo Duo Trio | x2. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. You can connect at 108.85.75.237:28015.
How dependable is TLFrontier | Solo Duo Trio | x2, and is it online at the moment?
You cannot join now: TLFrontier | Solo Duo Trio | x2 is offline, last seen 11 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, which is 0% of the time. On 10 October 2026, Rust Server Score saw it for the first time.
Which Rust version is TLFrontier | Solo Duo Trio | x2 running?
Rust network protocol 2634 and build 167398 on Windows is what TLFrontier | Solo Duo Trio | x2 runs. To join, your game must use the same protocol; Steam handles the update.
Resets
How frequently does TLFrontier | Solo Duo Trio | x2 wipe its map?
There are too few wipes on record for TLFrontier | Solo Duo Trio | x2 to show a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 12 days 1 hours.
What should you expect from wipe day on TLFrontier | Solo Duo Trio | x2?
The average peak on its recent wipes was 0 players. Peak numbers came 0 hours into the latest wipe.
Player count
Where does TLFrontier | Solo Duo Trio | x2 place in the wider field of Rust servers?
Over the last seven days, TLFrontier | Solo Duo Trio | x2 has #15,137 for player hours, in the top 70% of all ranked servers.
How many players does TLFrontier | Solo Duo Trio | x2 usually have?
TLFrontier | Solo Duo Trio | x2 is offline at the moment; the last time it was seen was 11 days 22 hours ago.
Tags
What do TLFrontier | Solo Duo Trio | x2's tags stand for?
gmrust (Game mode): Rust survival, played by the standard rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2634 (Protocol): The game protocol is 2634, so your game must match that version to join; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): There is no region code on this server; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded are the tags TLFrontier | Solo Duo Trio | x2 publishes, and the game's server browser reads them. The top of this page also shows its current players, any queue, and when the world was created, all from its tags.
Which Rust Server Score filters and lists feature TLFrontier | Solo Duo Trio | x2?
Rust Server Score lists that include TLFrontier | Solo Duo Trio | x2: 2x Rust servers, graded and Modded Rust servers, graded. You can find it under these server-list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
Map and rules
What settings and rules apply on TLFrontier | Solo Duo Trio | x2?
The name of TLFrontier | Solo Duo Trio | x2 points to a 2x gather rate. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Raiding and PvP are both permitted. Plugins or settings change the game here, and the server browser lists it under Modded. Oxide plugins are running on it. The server runs Valve's anti-cheat, VAC.
Which map is in play on TLFrontier | Solo Duo Trio | x2?
TLFrontier | Solo Duo Trio | x2 runs a game-generated procedural map at size 3,000, seed 53668. A matching size and seed produce the same map, viewable on RustMaps from this page.
Getting in
How do you get onto TLFrontier | Solo Duo Trio | x2?
Enter client.connect 108.85.75.237:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.
Server tags
what each one means
Published asmp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z
Game
gmrust
Game modeRust survival, played by the standard rules.
mp50
Max players50 slots are available.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2634
ProtocolThe game protocol is 2634, so your game must match that version to join.
cs167398
BuildThe game build is 167398.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeThere is no region code on this server.
Mods and access
^o
OxidePlugin framework: Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (F); momentum is the one to work on (F).