On the class lists: D (54), with population over 48 hours and no performance mark.
Players now0/ 400% full
7-day average0peak 2
Rank#5,636top 25% · #152 in SA
Last wipe27d agomonthly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
0/ 100
F
A quiet classroom so far: 0 of 40 on average. Plenty of space to grow.
Standingrank on player hours
75/ 100
B
Holds a respectable place: #5,636 on player hours.
Uptimehours on the list, last 48
96/ 100
A+
Excellent attendance: on the list 46 of the last 48 hours.
Performanceserver fps, last 48 hours
52/ 100
D
Slows down under load at times: 31 server fps on average.
Wipeskeeping the crowd after a wipe
unmarked
–
Too few wipes seen to mark this yet.
Momentumrank now against a week ago
43/ 100
F
Slipped a little: down 738 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in uptime (A+); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
Every five minutes, from the Steam server list.
AveragePeak
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 25% of all ranked servers, top 63% in SA. Ranked on player hours over the last seven days.
Attendance: the wipe record
1 wipe day in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
·······
···F···
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h.
The force wipe · high confidence
wipe-day peak3players, last three wipes
Coming wipes
7d 8hThu 5 Nov, 19:00 UTCFW
35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Thu 1 Oct, 18:03 UTCFW27d ago
3
–
running
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Which region is RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 based in?
In South America, according to its own listing, sits RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01, with the SA tag. Rust Server Score reports the location a server gives; it does not check where the machine actually is. Find it at 109.104.155.246:7083.
Is RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 up, and how steady is its uptime?
Right now, RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 is online. About 33 hours ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Does RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 perform well?
It averaged 31 server fps over the last 48 hours, with a low of 21. At its peak, it held 81,048 entities, including buildings, deployables and all else in the world. At its highest, it used 3,561 MB of memory. When fps is low and entities climb, that is lag to players.
On what Rust version does RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 sit?
You will find RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 on Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you, but you need the same protocol to join.
Resets
When does RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 wipe, and how often?
The force wipe each month is the only wipe RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe, when every Rust server resets. It has been running its current world for 27 days 16 hours. The tags show a monthly wipe schedule.
What should you expect from wipe day on RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01?
Across its recent wipes, the busiest moments averaged 3 players. 2 hours after the latest wipe began, the crowd hit its peak.
Population
Where does RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 sit among Rust servers?
Over the last seven days, RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 has #5,636 for player hours, in the top 25% of all ranked servers and #152 in South America.
Is RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 a busy server?
RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 is showing 0 players right now, with 40 slots in total. It peaked at 2 and averaged 0 players over the last seven days. Over the last 48 hours, the peak hour was 03:00 UTC, averaging 1 players.
Tags
What do RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01's tags stand for?
gmrust (Game mode): This one runs plain Rust survival, with nothing altered; mp40 (Max players): Its slot count is 40; ts8 (Group limit): Teams are capped at 8, the game's standard setting; v2635 (Protocol): To get in, your game needs to be on the same version: the protocol is 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): Facepunch's own version, with no changed rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Because settings or plugins change how it plays, it is listed as Modded; SA (South America): You will find it under South America in the browser are the tags RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Where does RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 appear in the Rust Server Score lists and filters?
Rust Server Score lists that include RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01: Modded Rust servers, graded. It shows under the following filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Rules and settings
What settings and rules apply on RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01?
You will find no gather rate in the name of RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01. With no change from the game default, groups take up to 8 players. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players are both allowed. The server browser lists it as Modded: plugins or settings change how the game plays. Oxide plugins are running on it. The vanilla label is its own: facepunch's own version, with no changed rates, kits or rules. VAC, Valve's anti-cheat, is enabled.
Can you tell me which map RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 uses?
A procedural map of size 3,750 and seed 1337, generated by the game, is what RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01 runs. You can look at the map on RustMaps from this page, since identical size and seed produce an identical map. You will see the map name listed as: RustWorld SAO1.
Getting in
How should you connect to RUSTWORLD.CC [SA] Brazil - Main | Monthly/PvP | Wiped: 10/01?
Enter client.connect 109.104.155.246:7083 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically. The website for this server is http://www.rustworld.cc/.
Server tags
what each one means
Published asmp40,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs168909,ts8,^o^z
Game
gmrust
Game modeThis one runs plain Rust survival, with nothing altered.
mp40
Max playersIts slot count is 40.
ts8
Group limitTeams are capped at 8, the game's standard setting.
v2635
ProtocolTo get in, your game needs to be on the same version: the protocol is 2635.
cs168909
BuildThis runs on build 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Wipe schedule
^m
MonthlyFacepunch's force wipe sets the rhythm: one wipe a month.
Difficulty
^v
VanillaFacepunch's own version, with no changed rates, kits or rules.
Mods and access
^o
OxideThe plugin framework in use is Oxide (uMod).
^z
ModdedBecause settings or plugins change how it plays, it is listed as Modded.
Region
SA
South AmericaYou will find it under South America in the browser.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in uptime (A+); population is the one to work on (F).