On the class lists: C− (56), with population over 48 hours and no performance mark.
Players now1/ 1001% full
7-day average1peak 3
Rank#6,666top 30%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Subjects
Subject
Mark
Grade
Teacher's comment
Populationplayers against slots, 7-day average
1/ 100
F
A quiet classroom so far: 1 of 100 on average. Plenty of space to grow.
Standingrank on player hours
70/ 100
B−
Holds a respectable place: #6,666 on player hours.
Uptimehours on the list, last 48
unmarked
–
Not seen long enough to take a register.
Performanceserver fps, last 48 hours
unmarked
–
Did not answer our direct query, so this subject went unmarked.
Wipeskeeping the crowd after a wipe
50/ 100
D
Keeps a fair share of its players through a wipe: 50% of wipes kept half their crowd.
Momentumrank now against a week ago
49/ 100
D
Slipped a little: down 79 places this week. Nothing a good wipe can't fix.
A term to build on.
Strongest in standing (B−); population is the one to work on (F).
How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.
Progress through the term
Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.
Players
No five-minute samples in the last two hours.
Every five minutes, from the Steam server list.
No hourly history yet.
Hourly average and peak, UTC.
AveragePeakWipe
Daily average and peak, UTC.
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 30 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 60 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
This server has not answered a direct query in the last 90 days.
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
RankRank in region
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Attendance: the wipe record
3 wipe days in the last 16 weeks
MTWTFSS
·······
·······
·······
·······
·······
·······
·······
·······
·······
·····W·
·······
····W·W
·······
·······
·······
····
JulAugSepOct
W wiped that day F the force wipe · today. From the wipes in the table below.
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap7.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held50%else halves by day 1
The first 48 hours of its last wipes
Sun 4 OctFri 2 OctSat 19 Sep
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sun 4 Oct, 15:39 UTC25d ago
3
–
running
2
Fri 2 Oct, 11:02 UTC27d ago
3
✓ held half
2.2 days
0
Sat 19 Sep, 06:20 UTC40d ago
4
halved by day 1
13.2 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
classmates: the same kind of game, then region, group limit, rate and wipes
Where in the world is RU|RUST|MOD|Western#Wipe05.10?
No region tag appears for RU|RUST|MOD|Western#Wipe05.10, but the name suggests Europe. Rust Server Score takes the server's word for its location and does not trace the hardware. Find it at 109.111.170.137:28015.
Is RU|RUST|MOD|Western#Wipe05.10 up, and how steady is its uptime?
At this moment, RU|RUST|MOD|Western#Wipe05.10 is offline; the last time it was seen was 3 days 23 hours ago. For the last 7 full days, it was up 33 of 168 hours, or 20% of the time. On 13 September 2026, Rust Server Score saw it for the first time.
Which Rust version is RU|RUST|MOD|Western#Wipe05.10 running?
You will find RU|RUST|MOD|Western#Wipe05.10 on Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you, but you need the same protocol to join.
Wipe schedule
On what schedule does RU|RUST|MOD|Western#Wipe05.10 reset?
There is no next wipe to predict on RU|RUST|MOD|Western#Wipe05.10, as it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe resets every Rust server. 25 days have passed since this world was made.
What should you expect from wipe day on RU|RUST|MOD|Western#Wipe05.10?
Recent wipes have peaked at 3 players on average. The crowd on the latest wipe was largest 0 hours after it began. Above half the peak until the next wipe: that was the pattern in 50% of its recent wipes. In the other wipes it slipped under half by day 1.
Player count
What position does RU|RUST|MOD|Western#Wipe05.10 hold in the rankings?
In the top 30% of all ranked servers, RU|RUST|MOD|Western#Wipe05.10 sits at #6,666 for player hours over the last seven days.
Is RU|RUST|MOD|Western#Wipe05.10 a busy server?
RU|RUST|MOD|Western#Wipe05.10 is offline at the moment; the last time it was seen was 3 days 23 hours ago. The seven-day average is 1 players, with a peak of 3.
Tags
What is meant by the tags on RU|RUST|MOD|Western#Wipe05.10?
The game's browser takes its cue from the tags RU|RUST|MOD|Western#Wipe05.10 has set: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The limit is 8 per team, the default the game ships with; v2635 (Protocol): The game protocol is 2635, so your game must match that version to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code has been set. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.
Which lists and filters on Rust Server Score show RU|RUST|MOD|Western#Wipe05.10?
Rust Server Score lists that include RU|RUST|MOD|Western#Wipe05.10: European Rust servers, graded and Best community servers, graded. It shows under the following filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server rules
What settings and rules apply on RU|RUST|MOD|Western#Wipe05.10?
Nothing in the name of RU|RUST|MOD|Western#Wipe05.10 states a gather rate. The group limit stays at the game's default of 8 players. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. The server runs Valve's anti-cheat, VAC.
Which map is in play on RU|RUST|MOD|Western#Wipe05.10?
The game generates a procedural map for RU|RUST|MOD|Western#Wipe05.10.
How to join
How should you connect to RU|RUST|MOD|Western#Wipe05.10?
To connect, start Rust, press F1, and type client.connect 109.111.170.137:28015. Or click Launch Rust here, which launches Rust through Steam and joins you.
Server tags
what each one means
Published asmp100,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
Game modeSurvival in the standard Rust style.
mp100
Max playersThe server holds 100 slots.
ts8
Group limitThe limit is 8 per team, the default the game ships with.
v2635
ProtocolThe game protocol is 2635, so your game must match that version to join.
cs168909
BuildBuild number: 168909.
ptrak
NetworkingThe network layer is RakNet, standard for the game.
$r?
Region codeNo region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
A term to build on. Strongest in standing (B−); population is the one to work on (F).