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Every Rust server graded on real, live numbers. 33,003 players on the roll · 11,659 servers present
Rust Server ScoreReport for the October 2026 term
Rust Server Score · Report for the term · marked 29 October 2026 Pupil no. 109.195.131.173:28015
Name of server

ZedZalipNet [Classic] | Wipe: 29.10.2026

RegisterPresentOnline
Region–
Address109.195.131.173:28015
Last checked13m ago
Launch Rust and join
Overall grade

Working towards

51 out of 100, the average of 6 subjects

On the class lists: F (42), with population over 48 hours and no performance mark.

Players now 1/ 100 1% full
7-day average0peak 1
Rank#7,695top 35%
Last wipe27d agono schedule published
Next wipe–no rhythm it keeps

Subjects

SubjectMarkGradeTeacher's comment
Populationplayers against slots, 7-day average 0/ 100 A quiet classroom so far: 0 of 100 on average. Plenty of space to grow.
Standingrank on player hours 65/ 100 Working its way up from the back of the class: #7,695 on player hours.
Uptimehours on the list, last 48 94/ 100 Good attendance: on the list 45 of the last 48 hours.
Performanceserver fps, last 48 hours 100/ 100 Runs smoothly: 103 server fps on average.
Wipeskeeping the crowd after a wipe 0/ 100 Needs to keep more players after wipe day: 0% of wipes kept half their crowd.
Momentumrank now against a week ago 49/ 100 Slipped a little: down 152 places this week. Nothing a good wipe can't fix.

A term to build on. Strongest in performance (A+); population is the one to work on (F).

How it is marked: each subject is out of 100 from the figures on this page (population is the 7-day average against the slots, standing is 100 less the top share, uptime the hours of the last 48 it was seen, performance its fps against 60, wipes the share of its wipes that kept half their crowd, momentum its rank against a week ago with 50 for no change). The grade is their average: 95 and over is an A+, 90 an A, 85 an A−, 80 a B+, 75 a B, 70 a B−, 65 a C+, 60 a C, 55 a C−, 45 a D, under 45 an F.

Progress through the term

Its players, its performance and its rank, hour by hour and day by day. Dashed red lines are its wipes.

Players

AveragePeak
00.250.50.75105:0014:0023:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Attendance: the wipe record

3 wipe days in the last 16 weeks

W wiped that day F the force wipe · today. From the wipes in the table below.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:23 UTC27d ago 5 – running 0
Thu 1 Oct, 18:16 UTC FW27d ago 4 – 0.3 days 0
Thu 17 Sep, 15:15 UTC41d ago 5 halved by day 5 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

classmates: the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
152 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
121 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
13 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
26 / 200

Quick answers

from the figures on this page

Server facts

Where in the world is ZedZalipNet [Classic] | Wipe: 29.10.2026?

You'll find no region listed by ZedZalipNet [Classic] | Wipe: 29.10.2026. The location shown on Rust Server Score comes from the server itself, not from a lookup of the machine. 109.195.131.173:28015 is the address to use.

Is ZedZalipNet [Classic] | Wipe: 29.10.2026 up, and how steady is its uptime?

You can join now: ZedZalipNet [Classic] | Wipe: 29.10.2026 is online. About 56 minutes ago, it restarted, based on the uptime it reports. For the last 7 full days, it was up 167 of 168 hours, or 99% of the time. The first sighting by Rust Server Score was on 13 September 2026.

Is ZedZalipNet [Classic] | Wipe: 29.10.2026 smooth to play on?

It never fell below 61 server fps in the last 48 hours, averaging 103. Up to 111,176 entities were in the world, covering buildings, deployables and the rest. At its highest, it used 3,170 MB of memory. Players feel lag when fps drops and entities pile up.

On what Rust version does ZedZalipNet [Classic] | Wipe: 29.10.2026 sit?

Rust network protocol 2635 and build 168909 on Windows is what ZedZalipNet [Classic] | Wipe: 29.10.2026 runs. Steam updates your game for you, but you need the same protocol to join.

Wipe cycle

How frequently does ZedZalipNet [Classic] | Wipe: 29.10.2026 wipe its map?

There is no next wipe to predict on ZedZalipNet [Classic] | Wipe: 29.10.2026, as it wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now was created 27 days 1 hours.

What happens on ZedZalipNet [Classic] | Wipe: 29.10.2026 when wipe day arrives?

The average peak on its recent wipes was 5 players. 41 hours after the latest wipe began, the crowd hit its peak. The crowd stayed above half that peak, right through to the next wipe, in 0% of its recent wipes. In the other wipes it slipped under half by day 5.

Population

Where does ZedZalipNet [Classic] | Wipe: 29.10.2026 sit among Rust servers?

In the top 35% of all ranked servers, ZedZalipNet [Classic] | Wipe: 29.10.2026 sits at #7,695 for player hours over the last seven days.

How many players does ZedZalipNet [Classic] | Wipe: 29.10.2026 usually have?

Right now, 1 players are on ZedZalipNet [Classic] | Wipe: 29.10.2026, which has 100 slots. Averaging 0 players over seven days, it peaked at 1. Over the last 48 hours, the peak hour was 09:00 UTC, averaging 1 players.

Tags and filters

How should you read the tags on ZedZalipNet [Classic] | Wipe: 29.10.2026?

gmrust (Game mode): Rust survival, played by the standard rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): A team can hold 8 at most, which is the game default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): This runs on build 168909; ptrak (Networking): This is RakNet: the network layer Rust normally uses; $r? (Region code): There is no region code on this server are the tags ZedZalipNet [Classic] | Wipe: 29.10.2026 publishes, and the game's server browser reads them. At the top of the page you'll see the live player count, the queue and the world's age, taken from the tags.

Which lists and filters on Rust Server Score show ZedZalipNet [Classic] | Wipe: 29.10.2026?

These Rust Server Score lists count ZedZalipNet [Classic] | Wipe: 29.10.2026 among them: Best community servers, graded. It shows under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Map and rules

What settings and rules apply on ZedZalipNet [Classic] | Wipe: 29.10.2026?

You will find no gather rate in the name of ZedZalipNet [Classic] | Wipe: 29.10.2026. The group limit stays at the game's default of 8 players. It runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser you will find this community server. VAC, Valve's anti-cheat, is enabled.

Can you tell me which map ZedZalipNet [Classic] | Wipe: 29.10.2026 uses?

The game generates the procedural map on ZedZalipNet [Classic] | Wipe: 29.10.2026 at size 4,500 with seed 903463. A matching size and seed produce the same map, viewable on RustMaps from this page.

Getting in

How do you get onto ZedZalipNet [Classic] | Wipe: 29.10.2026?

Enter client.connect 109.195.131.173:28015 in the console after pressing F1 in Rust. Or use Launch Rust on this page to open Rust through Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, played by the standard rules.
mp100
Max players 100 slots are available.
ts8
Group limit A team can hold 8 at most, which is the game default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build This runs on build 168909.
ptrak
Networking This is RakNet: the network layer Rust normally uses.
$r?
Region code There is no region code on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.